Suggested tweaks for Assassin Wukong

Kheshig··1 votes·1,356 views
r/Wukongmains - Suggested tweaks for Assassin Wukong

I made a subreddit post on the wukong mains but I’ll do the same here.

This is not on par with the current bruiser wukong in pbe. This is simply suggested tweaks by me and fellow others of current wukong and his assassin playstyle on live servers.

Wukong

Base Stats Mana: 266-912 -> 350-1007 Mana Regen: 8-19.1 -> 7.6-18.7

Q - Crushing Blow Cooldown: 9/8/7/6/5 -> 8/7.5/7/6.5/6 Damage: 10/40/70/110/130 -> 35/70/105/140/175 REMOVEDARMOR REDUCTION: 10/15/20/25/30%

W - Decoy Active: Pushed 100 units -> Pushed 200 units Cost: 50/55/60/65/70 -> 60 at all ranks

R - Cyclone Damage: 20/110/200 -> 50/110/170 Cooldown: 120/105/90 -> 120/95/70

The only thing that’s still itchy is his passive. But if I were to suggest what good changes it would be, I would honestly not have the passive do anything with wukong’s damage as I feel he does enough as it is. I suggest maybe an escape since the champion as no reliability on escaping as he uses his W for engaging. These changes have helped his laning phase but at the same time reduce his late game menace, since he is one of the few if not the only assassins that actually have strong teamfight potential. These would help him in his early game and not be so item dependent since he lacks raw damage. Please leave honest thoughts and suggestions relating to these suggested tweaks.

5 Comments

Daddy Ants2 votes

The whole point of the Wukong "update" is to shift him away from the No counterplay blow you up assassin playstyle.

Kheshig1 votes

No counterplay? There’s always counterplay to his kit, zhonyas, stopwatch, cc. Blow you up?, does rengar, talon, kha’zix not do the same? In fact, wukong is probably the least reliable assassin out of all of them since his kit isn’t forgivable unlike other assassin’s kit as he doesn’t have an escape, it just takes one well-timed stopwatch or one good Janna or lulu to blast you away, and you become irrelevant the whole fight while other assassins are more consistent and still remain a threat. These changes let him not be so reliable on a specific spike and lets him have a laning phase like all other assassins. Legit wukong’s reliability is his ult and his one shot, if he doesn’t not kill his target, he better hope is ult’s knockup gives him enough time for his team to follow up or give him enough time to disengage. And that’s not counting all the other cc the enemy team has in store for you, other assassins such as kha’zix and talon have escapes like talon’s e or kha’zix’s e and ult so they are more forgivable if they screw up an assassination attempt, but not wukong and they all have reliable damage early while wukong doesn’t. And there spikes are just as strong as wukong’s if not stronger.

Fire Blaustoise1 votes

i reword for him, there no counterplay in very low elo (everything below plat) cause players like basics (knowledge and mechanics).

Kheshig1 votes

So you're saying because of low elo players' inability to adapt and get better, we have to change?

Fire Blaustoise1 votes

am saying due to handless players we got punished

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