There is a misused piece of the scoreboard that you probably aren't aware of..

Cognitive Gear··6 votes·684 views

What I'm talking about is this

This Question Mark that appears alongside the slots of enemies that you can't see has been there since they updated the scoreboard with the ability to ping various summoners and rearrange the order of players. With the ability added to ping summoners and even the champion portraits to show that they are alive or respawning soon, I feel like Riot missed a really good opportunity to add a proper MIA ping. Seeing as this only applies to champions that are out of vision, I feel like this is a prime opportunity to allow the ability to show that specific champions are missing.

The only way currently to make your team aware that an enemy is missing from your vision is to either do the classic "MIA" ping or ping their portrait in the scoreboard to let everyone know that they are indeed, 'Alive'. This current method isn't very specific and I feel it's completely ineffective comparatively to what it could be.

Using the champions from the screenshot above I want to create an example.


Using either the MIA ping or the champion portrait ping you get these messages in chat:

  • (Maokai) signals that enemies are missing or
  • (Warwick) - Alive

Compare this to:

  • (Maokai) signals that (Warwick) is missing

Just an idea I had to add a more specific MIA ping. What do you think?

9 Comments

Grymmstrike3 votes

But Warwick is always missing until you walk around a corner at 5% hp...

Oleandervine1 votes

I think to make this work, you need visual access to all of the enemy summoner portraits and their spells, outside of the tab scoreboard. It consumes way too much time to open the scoreboard and ping from there.

Additionally, I would LOVE if we could ping our team's thumbnails on the regular GUI to tell them to fall back, etc. It's such a pain in the ass to have to visibly see someone to be able to tell them to back off something.

Fondling Gems1 votes

It is just pressing the tab button though. Do you really find that time consuming? Most people I know are constantly flicking the tab screen open while playing to check enemy/team items and scores.

Oleandervine1 votes

[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=gyoOaULo,comment-id=00010000,timestamp=2017-05-21T20:57:08.808+0000)

It is just pressing the tab button though. Do you really find that time consuming? Most people I know are constantly flicking the tab screen open while playing to check enemy/team items and scores.

Yes, but flicking tab has the added problem of blocking your visuals entirely. Sometimes, you don't have time to back and get to safety to ping information. Removing your view of the game to open the scoreboard greatly increases your chance of dying, for something simple like conveying basic team information.

Furthermore, it is time consuming to flick the tab open, then find the champ/spell you need to ping. It takes way longer than something like, say Janna hovering over her allied Lucian's portrait above the map and pressing E to shield him. She doesn't sacrifice her vision of the screen nor waste extra seconds filtering through a scoreboard to access what she needs. Seconds are precious in League, so anything that wastes them is a hindrance.

Fondling Gems1 votes

You shouldn't be in danger if you are pinging the ? button, and the tab menu is partially see through. I also don't see how pinging a summoner spell is slower/more dangerous than opening up the chat to type it.

(Also don't think that I am trying to ignore your issues, the opposite in fact. As a game programmer I like to get a good understanding of just what issues players encounter when interacting with a game, why those issues occur, and their ideas.)

What would you like to see instead? Having the different pings interact with summoner portraits? So a ? ping on someone will be MIA, careful will warn to be careful of them, etc.

Where would you like to see enemy summoner spells?

Oleandervine1 votes

[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=gyoOaULo,comment-id=0001000000000000,timestamp=2017-05-21T21:24:48.569+0000)

You shouldn't be in danger if you are pinging the ? button, and the tab menu is partially see through. I also don't see how pinging a summoner spell is slower/more dangerous than opening up the chat to type it.

(Also don't think that I am trying to ignore your issues, the opposite in fact. As a game programmer I like to get a good understanding of just what issues players encounter when interacting with a game, why those issues occur, and their ideas.)

What would you like to see instead? Having the different pings interact with summoner portraits? So a ? ping on someone will be MIA, careful will warn to be careful of them, etc.

Where would you like to see enemy summoner spells?

Well, they could easily incorporate the enemy thumbnails into the HUD like they did the allied thumbnails, or like when there are kills and you see the death timers. In doing that, they could also just add colored dots or tiny icons (think like the allied ult timer dots) onto those portraits, and make their summoners easily visible to all so we wouldn't need to ping.

Fondling Gems1 votes

I feel like making the summoner spells that small might make them hard to click on though.

Anyways thank you for your input, I really appreciate it ;P

Oleandervine1 votes

[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=gyoOaULo,comment-id=000100000000000000000000,timestamp=2017-05-21T22:57:27.801+0000)

I feel like making the summoner spells that small might make them hard to click on though.

Anyways thank you for your input, I really appreciate it ;P

Well, if they were then visible, you'd not need to click them.

bigmatti1 votes

Necro, but this is something I'd really like to see. Simply make it so that you can click on the question mark beside the hero picture and it will result in a missing "this hero" ping.

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