Timed missions suck

NoDiscussion·11/12/2018, 7:14:11 AM·4 votes·3,805 views

I seriously feel like everyone is just trying to stall out games as long as possible so no one can get the 'win within x minutes' missions completed.

No one surrenders even if it's a slaughter, and the winning team often has people trying to prolong it. I even had a nasus who started calling out locations, wards, buffs and so forth because 'the game needed to reach a certain point in order for him to have fun'. What's worse was that he was at that point where he was losing more stacks typing than if he just kept his mouth shut, played and continued like normal.

1 Comments

Tomoe Gozen11/12/2018, 5:29:34 PM1 votes

It happens all the time. I missed 1 mission for tokens recently because i needed 3 SR wins in less than 40 minutes. Won two games (40m 5s, and 43m) that didn't count because my team was just intentionally prolonging the game. In one of these games, we had a 3-man premade that was fooling around. Trynda, Wukong and one more i forgot. We got 2 Barons and one Elder and these 3 idiots are using it to farm minions/split push other lanes, WHERE WE LITERALLY DESTROYED EVERYTHING BUT ENEMY INHIBITORS.

What else do you have to do on the map besides winning the game after so much going in our favor? Well of course, padding your CS score instead of trying to win the game. That game could've been over in 10-15 minutes less but with me being the support, there was absolutely nothing i could've done except being held hostage until my carries decided it was time to fight.