Teemo isnt in a good spot...

NazZomLord··4 votes·421 views

I know I know TEEMO BAD SATAN OMG NO SKILL WTF CHAMP SHRRROOOOOMMMSSSSS

Now that we have that out of our systems lets talk... Teemo just isnt what he was, his Shroom dont have that crucial timing of being placed down and detonating, sure the bounce is rather cute but 5 minutes just isnt enough, your vision and ability to protect yourself has really declined. The point of mushooms are for basic map control and ability to protect yourself. The protection is important because you are a vary squishy easy to get caught out champ with only a MS steroid for escape. I just feel that he has fallen so far behind the other champs in terms of what he is supposed to do. ATM if you YOLOQ with him and get anyone from the juggernaut update or someone with decent damage he will be outgunned, and the shroom dont offer what you need. I WANT THE SCOUT BACK TO POWER.

8 Comments

Mimy2 votes

on the surrender @ 20.. teemo is apparently receiving a small buff to his reloading time of shrooms and the time it takes to place shrooms.. On the PBE

Sasogwa1 votes

I just don't get why Riot had to ninja nerf him when they were doing his mini-rework. WHY ALWAYS THE COMPENSATION? that ends up being more of a nerf than a buff. Mostly looking at arm time of shrooms and duration.

NazZomLord1 votes

{quoted}

I just don't get why Riot had to ninja nerf him when they were doing his mini-rework. WHY ALWAYS THE COMPENSATION? that ends up being more of a nerf than a buff. Mostly looking at arm time of shrooms and duration.

And what he did excel was punishing agro top laners such as Garen, Darius, Fiora...But now if you step near any of them they will laugh at your Q, your quick shroom drop doesnt come into play fast enough and Garen W, Fiora W, and Darius Q will pretty much make the fight 1 sided. I found my self rushing a Hourglass just to get another Q off to fight the Darius. And your little insurance plan for holding lane and keeping a eye on junglers is so bad its not funny, you are lucky to keep your mandatory 5 shrooms out (3 guarding river 1, near turret, 1 in lane)

Proelium1 votes

Yeah they "buffed" his shrooms and his passive. (passive buff is great) but the shroom trade off of 5 full mins? NOT WORTH.

NazZomLord2 votes

{quoted}

Yeah they "buffed" his shrooms and his passive. (passive buff is great) but the shroom trade off of 5 full mins? NOT WORTH.

The stealth buff is so GREAT, i personally love it. Give more quick escapes and but once again i would rather have the shroom reverted just to have the 10 minutes... the bouncing is meh

Eedat1 votes

The changes to shrooms make perfect sense to me. They're supposed to be "Noxious Traps". Not Noxius Handgrenades that you throw into someones face

Sasogwa1 votes

{quoted}

The changes to shrooms make perfect sense to me. They're supposed to be "Noxious Traps". Not Noxius Handgrenades that you throw into someones face

But the changes make them sort of bouncing grenades also, it contradicts itself in a way. The increased range, bouncing mechanic and reduced duration look like a change towards a handgrenade kind of thing, and yet the armtime is nerfed. I don't see any logic in that change.

pripustas1 votes

Teemo isnt in a good spot Have him move a little to the right.

That should fix your problem.

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