@Riot: Just because humans can react for visual stimuli in .25 seconds
doesn't mean that every single damage dealing kit in the game has to just 100-0 you in .26 seconds
Edit:if you factor in ping, then ur basically fucked
doesn't mean that every single damage dealing kit in the game has to just 100-0 you in .26 seconds
Edit:if you factor in ping, then ur basically fucked
Rioter 1:we must balance to the top performance of human capability.
Rioter 2:Isn't that a bit extreme?
Rioter 1: FOR THE UBERMENSCH!!
Hey now, if you build tank you can get that death timer up to .75 you have triple the time to react now.
Kinda off topic but please tell me you main Taliyah with a name like that :^)
You can always predict, mate. git gud.
Fun fact: You can actually train your reaction time.
.25 seconds is just the average, I know people who are much slower (around .35) and the fastest (that is professional athletes starting a race) is as low as .11.
In fact most college age individuals can react at about .19
There are some champions in the game that WILL be able to oneshot you if you're a squishy, and that is completely fine. Assassins are a class that league of legends needs, and without them, the meta and the game itself would be a lot more stale. If a champion is fed, it will deal a lot of damage and will usually be able to carry a game. If the champion in question is an assassin, this applies even more. What you need to derive is that if you're up against an assassin, or any other champ that can burst you down quickly, don't give him a lot of kills.
And then game becomes decided by who has less ping