Change in the "A" (attack to location) behaviour!
There is a recent change that irritates me so much. In the past, when you hit "A" to a location, you character started to walk to location, and, as soon as he "see" an enemy, he started to attack him. Now, when you hit "A" to a location, you character walks to that location, ignoring enemies, and starts attack only when he reach that location. This is a lot annoying since I was so used to the "normal" behaviour... Did anyone have the same complaint? BR, G.