Balancing Issues
Since about the Juggernaut patch, myself and others in the League community have found that this game is progressively getting less fun to play. Yes I still enjoy it but not to the extent that I once did back during early Season 5. I think this comes down to a lot of the balance changes that riot has been making since the release of the Juggernaut patch and I believe there are some clear things that stand out that should be addressed.
For starters: Towers Making towers go down faster is creating faster games which while sometimes being a good thing is overall hurting the core of the game. This takes away from a lot of the late-game strategy and champions within the game that are no longer able to reach the point in the game where they are effective. Many people love these champions and find it a lot of fun to use them. The very recent changes to dragon stacks also makes towers fall even faster. Towers should be buffed closer to their state in early Season 5 to bring back purpose to late-game strategy and late-game champions.
Secondly: Duskblade is OP and ruins the fun for a lot of champions Before the addition of the duskblade, I found assassin's to be fairly balanced, perhaps needing a SLIGHT buff. This new item however took it overboard and completely shifted the meta to an assassin meta rather than an ADC meta which we only had for short number of patches. Duskblade is like the Deathfire Grasp of AD champions and is going to abused by a number of champions not just assassins. ADC's are now pretty much hopeless to do anything against assassins unless they are either fed or have teammates that are willing to sacrifice for them. Duskblade should not have been added into the game and if it stays should be nerfed a bit as in its current state it is overpowered.
These are just a couple things I believe that are ruining the fun aspect of League of Legends, a game I have been playing for 3-4 years and have enjoyed all the way through until recently. Of course these are just opinions and suggestions for Riot's Balancing Team to hopefully consider when moving forward. Thanks everyone who takes the time to read this.



