Gnar Hop
It's daylight clear that his Hop (E) is built (intentionally or not) so that he can still be hit by anything shot on the starting place before he lands.
Now I'd like to ask: Is it intended?
- If yes, why? Isn't it supposed to be a tool to both closing/opening a gap & a tool to avoid skillshots etc?
- If not, can we fix that please? Jumping to from spot X to spot Y just to be CCed/Damaged/Killed anyway is halving the effectiveness of said skill.