Huge teemo nerf in season 5

Knetus··85 votes·18,502 views

I often play teemo just cause he's one of my favourite champs. I even mained him for a long time until he got knee jerk nerfed at the beginning of season 4.

But this new gigantic nerf puts the nail into the coffin for me and I willl not play him anymore until this gets fixed or he gets compensation in a buff.

Basically the new rift scuttler (or however that thing's name is) wanders around in the river and activates teemo's shrooms, making your minefield that has to be set up over minutes evaporate in mere seconds. It will tank all of your shrooms and basically nullifies the only thing teemo has over other squishy lane bullies, his objective control.

At this point he is not worth picking at all over something like karma that does more burst if his objective control is nonexistant.

I request some kind of compensation for this nerf

EDIT: Everyone who says 1 shroom will kill the crab has no idea what he's talking about. The crab can tank more than 6 shrooms and still survive. Also the crab will randomly spawn and destroy your shrooms before you even get there, so you cant just kill it immediatly after it reappears.

150 Comments

SmokingPuffin47 votes

Excellent.

Solaxo29 votes

Let's wait until they nerf your fav champ to oblivion

not a starburst31 votes

Nerfed into oblivion? Were you there for the Hecarim nerfs? The Olaf or Evelynn nerfs? Maybe the Sejuani nerfs? That's nerfed into oblivion. Teemo nerfs are just that: nerfs. Riot wants to make things fun, and a strong Teemo would make things very unfun. As he stands, he's a rather toxic (ha) combo of evasion, slows, and DoT. Making that competitve would make people stop playing normals just so they could be sure they weren't going to be playing against Teemo. As for the Rift Scuttler, I, for one, think it's actually a healthy thing. It stops Teemo from turning everything into a minefield. He has to think strategically about where to put shrooms, not just slap them wherever he pleases. If the scuttler went into the bushes at the end of the river, that would definitely be a problem, but as it stands it just forces Teemo to prioritize placement instead of just dumping shrooms all over the river.

Zielmann6 votes

Thing is, it's not even an intentional nerf to Teemo. It's just incidental. But the consequences are huge. Just like how he saw some of his map control advantage disappear with the vision changes of last season, as well. The more access to vision that they put into the game, the less of an advantage Teemo has.

Regarding having to think strategically about where to put them, I can kinda agree with that concept, except that the crab is basically rendering an entire strategic area of the map off-limits to mushrooms. Beyond that, it's actually going to make where he puts them even more predictable, so once the other team has an upgraded sweeper, the shrooms are pretty much useless.

They've become so unreliable at this point, that they should give him back some of the damage he used to have on them. Put him back up to 550 or 600 base damage at rank 3, and/or give him back some of the scaling. This way, if he's placed them well, and if the other team isn't diligent enough in clearing them, it'll actually mean something.

Rustling Bush3 votes

Let's wait until they nerf your fav champ to oblivion

i doubt wukong or karma is going to get any nerfs. they're both balanced.

AmightyT47 votes

As a bruiser main, I find this quite satisfying.

OyddAWqJ5r16 votes

You da real MVP scuttler

Narasimha35 votes

And nothing of value was lost.

On a serious note, theres nothing that can be done about it. You can't just have monsters ignore shrooms.

Junkο10 votes

Cait traps don't trigger when a monster steps over them.

AetherKingdom19 votes

Cait traps don't trigger when a monster steps over them.

No shit sherlock, Cait traps are champion only.

Junkο6 votes

Make teemo shrooms champ only to fix this?

AetherKingdom28 votes

Make teemo shrooms champ only to fix this?

no, that would suck hella dick. Teemo could simply line a wall through lane that says, "Hey, step here and you die". You wouldn't even be able to lane against teemo if it was like that.

LazyGlue11 votes

Just make the scuttle trap immune to teemo shrooms? /thread

Flemman5 votes

give the crab true vision and the ability to avoid trap (shroom/box) like he try to avoid champ, as easy as that

Narasimha12 votes

Congrats, now the enemy team doesn't even need a pink ward, we just have to watch the crab's movement to see if there are any shrooms.

Oleandervine17 votes

I think this is a highly insignificant issue. Just don't ward the river where the crab walks with your shrooms. Ward the grass at the edges and even the pathways in and out of the jungles, or any other area that would allow you vision and surprise attacks on opponents. Leave river warding to actual wards, and let the junglers fight for vision with the crab. This isn't really a nerf to Teemo, it's just a monster that requires that you shroom ward in different areas. Adapt to it, it's not the end of the world.

SecretAgentHulk11 votes

I think this is a highly insignificant issue.

I disagree. E.g. I always place a shroom in the bush near Baron, because people walk into that to avoid sight while chasing/fleeing. Additionally it means you have to figure out the crab's path, which IMO means you're fighting the game instead of the players (same reason we have jungle timers now).

Khell DarkWolf16 votes

Confirmed, Scuttle crab to now be called: Minesweeper

On a serious note, I feel for you cause it didn't occur to me that it ofcourse is an entity running around and is roaming that can pop shrooms.

It does suck, but given my memories of playing against teemos. I have mixed feelings >_>

Junkο3 votes

lol

Kuroi8610 votes

Or hey, we could push for them to finish his rework and we could have a champ that can be balanced and viable.

Cya In Tribunal3 votes

Or hey, we could push for them to finish his rework and we could have a champ that can be balanced and viable.

lol, you say this like there has been a rework that's done this. Good one.

Kuroi8612 votes

Karma Khazix Lucian Nidalee Sona Soraka

It Is I Emoto9 votes

Actually that's really lame. Though, Teemos shrooms are more effective in the jungle paths instead of the river, so you probably have to place them more carefully. Though, Riot can fix this with just making his shrooms activate on champion and not on minions and monsters.

SecretAgentHulk6 votes

I'd settle for not activating on crab only. There are valid (if kinda troll) reasons to shroom a camp--stealing buffs across the map, or Teemo jungle come to mind. The crab is so different from anything else in the game that I feel like it's kinda justified to exclude him from shrooms.

Killer X 128 votes

No more teemo? Nicccccce.

Mathbalnase8 votes

Teemo needs a rework.

Yfrappefort4 votes

Teemo needs a rework.

/thread

JewishRyebread8 votes

They should just make it so the crab can't trigger shrooms and call it a day shall we?

Jungle Lux God2 votes

I think the shrooms triggering the Scuttler is appropriate because it would most likely be difficult for Teemo to kill the Scuttler otherwise without laying a trap in front of it, but at the same time the Scuttler triggering the shrooms while not being chased really hurts Teemo.

Maybe only have the Scuttler pop the shrooms when it is fleeing, and not when it is passively wading through the river.

Jungle Lux God7 votes

Try placing it in places that the Scuttler won't go to if it doesn't get attacked.

If I'm not mistaken, it won't go into the river brushes, nor will it get too close to the lanes. Placing mushrooms in entrances to the river or in the brushes in the river should hopefully keep the Scuttler from eating your mushrooms.

It also doesn't go into Baron pit or Dragon pit. You are probably safe putting mushrooms here if you need to.

I do think that this is an interaction that should probably be "fixed", although I don't really think that mushrooms should ignore the Scuttler entirely if Teemo wants to go to the river and take out the Scuttler without making a trip from top to mid.

KevGatz4 votes

Good

Leblancs Boob4 votes

i'm fine with that

Yoella4 votes

I've been placing my shrooms a step or two further into the Baron or Dragon nest to account for the crab. That way he doesn't set it off and I can still protect objectives. As for shrooming the river itself, I believe the crab doesn't go all the way to the north or south ends of the river, it stops before then. So I can still shroom there. It's not as good, yeah, but on the other hand if I kill it I get a really neat free ward that speeds me up.

The5lacker4 votes

I'm okay with this.

iainB854 votes

Did not even think of crab.

Was more thinking you can simply smite wraiths to clear river shrooms at no cost now. That alone is a huge nerf to Teemo.

medium katarina4 votes

good teemo and his river shroom field have been ebola since s1 he should not get any buffs until either there is a form of low cost/item trap detection (beyond red trinket) or he's deleted from the game then he can get buffs. (✿◡‿◡)

Mathbalnase3 votes

good teemo and his river shroom field have been ebola since s1 he should not get any buffs until either there is a form of low cost/item trap detection (beyond red trinket) or he's deleted from the game then he can get buffs. (✿◡‿◡)

You want more 'low cost/item trap detection beyond the free item trap detection'? Maybe you'd like TWO free items that disable Teemo's ULT?

What if we just give you an item active that says 'game over; you win'? Would that appease you?

Imbecile.

Critmaster Garen1 votes

good teemo and his river shroom field have been ebola since s1 he should not get any buffs until either there is a form of low cost/item trap detection (beyond red trinket) or he's deleted from the game then he can get buffs. (✿◡‿◡)

You want more 'low cost/item trap detection beyond the free item trap detection'? Maybe you'd like TWO free items that disable Teemo's ULT?

What if we just give you an item active that says 'game over; you win'? Would that appease you?

Imbecile.

doesnt wraiths passive only uncover a single shrrom and grant true vision for a couple seconds? you would have to purposely come up there to clear the shrooms after wraith. and if you run over a ward on your way up, its going to trigger prematurely.

imo we need hextech sweeper and lightbringer on summoners rift. even if just for the active to be able to sniff out his shrooms now and then. red trinket is on a far too long cooldown to deal with them. the upgrade is expensive, and only available at level 9. by that time theyre already everywhere. and lets not forget, hes not just gonna stand around while youre removing his shrooms. he will poke the shit out of you and punish you for trying until the trinket ran out. and finally, the time you get to clear out shrooms wil amount only to a couple of seconds. you will never get all of them. especially the one in bushes you would have to facecheck.

and his shrooms arent even the only problem with him. hes also incredibly opressive during the lane phase, while his playstile is evasive. he just has all the most frustrating traits a champion can have in this game.

dont show mercy on him, or feel bad for the nerfs. im telling you right now, people. if youre asking to buff him, youre going to regret it when hes viable again.

Mathbalnase3 votes

doesnt wraiths passive only uncover a single shrrom and grant true vision for a couple seconds? you would have to purposely come up there to clear the shrooms after wraith. and if you run over a ward on your way up, its going to trigger prematurely.

Red Trinket is free.

imo we need hextech sweeper and lightbringer on summoners rift. even if just for the active to be able to sniff out his shrooms now and then. red trinket is on a far too long cooldown to deal with them. the upgrade is expensive, and only available at level 9. by that time theyre already everywhere. and lets not forget, hes not just gonna stand around while youre removing his shrooms. he will poke the shit out of you and punish you for trying until the trinket ran out. and finally, the time you get to clear out shrooms wil amount only to a couple of seconds. you will never get all of them. especially the one in bushes you would have to facecheck.

Red Trinket's CD is too long to deal with ALL of Teemo's shrooms. But then again, it's a fricken ult. Get over it. 475 gold is not expensive. God fucking damn. That's starting cash. The upgrade (that dramatically improves its effectiveness) is available a mere 3 levels after Teemo first gains access to his ult. His shrooms will not be 'everywhere' by then unless A) he hasn't otherwise been contributing to his team than by distributing shrooms B) his shrooms have been placed so horribly that no one has been stepping on them for that duration and have thus been effectively wasted C) Teemo has been able to freely and safely traverse 'everywhere' on the map - learn to ward, dumbass. Further, if Teemo is able to 'poke the shit out of you' after you use red trinket, it means that he was physically present. But here's some good news! Shrooms don't move! You know where they are. Redirect your attention to Teemo, and execute a fighting retreat. Come back in a minute or two and finish the job. edit: did you know that if you have a section of bush warded, and your red trinket active covers that bush, you don't have to facecheck it to see if there are shrooms? Yay warding!

and his shrooms arent even the only problem with him. hes also incredibly opressive during the lane phase, while his playstile is evasive. he just has all the most frustrating traits a champion can have in this game.

dont show mercy on him, or feel bad for the nerfs. im telling you right now, people. if youre asking to buff him, youre going to regret it when hes viable again.

I've actually been asking him to be reworked for a few seasons, now, I just get a little upset by idiots, their 'delete teemo [2015]' garbage and the associated lies.

medium katarina5 votes

good teemo and his river shroom field have been ebola since s1 he should not get any buffs until either there is a form of low cost/item trap detection (beyond red trinket) or he's deleted from the game then he can get buffs. (✿◡‿◡)

You want more 'low cost/item trap detection beyond the free item trap detection'? Maybe you'd like TWO free items that disable Teemo's ULT?

What if we just give you an item active that says 'game over; you win'? Would that appease you?

Imbecile.

Woah their bud calm down. Everyone knows that red trinket/pink ward is not a real counter for teemo shrooms. sure you can sweep a few here and there but the cool down on trinkets plus the way brush works makes sweeping them about as dangerous as not even trying and just either avoiding that part of the map or camping teemo/beating on teemo all game to the point where he should afk. His kit isn't very interactive and is feast or famine either he stomps and abuses the fact that you can't find them all to pretty much solo controls a large part of the map or he's useless. That is something should be changed by reducing the feast state but improving the famine. Now either an item like what is on TT/aram with vision detection or move sort of trap disabling trinket with charges that reveals traps for x duration and disables them after that if the anyone is in range it goes off. however to balance it this does not reveal wards or stealth champs. Which items like this teemo could actually get buffs since his feast would toned down but still good since you only get x number of charges and they only have so much range. Until something like that happens he will either stay like this or get more nerfs. (✿◡‿◡)

Bears Dont Care3 votes

THat is hilarious.

Narasimha3 votes

I'm not sure why lucian and kha are on the list though, they didn't have reworks. Just power reshifts, same idea but on a much smaller scale.

OneSlickPhony3 votes

You poor thing.

Aegix Drakan2 votes

You poor thing.

Teemo "I know, right! No one appreciates the shrooms! ...By the way...(looks around furtively) I'm selling them for 200 gold a pop. Want one?"

Carniverous3 votes

My advice. Shroom entrances in river. And bushes. He will avoid bushes, and leaving river. There are other more valuable places to put shrooms.

I hardly see it from others. But I like to put invasive shrooms down for counter jungling.

Edit: Oh yeha. Kill the darn thing.

Mathbalnase2 votes

the upgrade isnt. without it, you may be able to clear 1 shroom while he plants 10.

Sweep better.

just because its his ult, doesnt excuse that there is little to no counterplay to them. teemos shrooms were (poorly) designed around the existence of oracles and invisible pink wards.

There is counterplay, you just suck at it. Teemo was poorly designed though. He needs a rework.

it doesnt matter. its still a heavy investment that doesnt pay off enough. if you think its a lot of gold, go into your next game and feed first blood to your opponent before minions spawn, and see what he does with this "little bit of starting cash"

'It doesn't matter that it's not a lot of money, it's still a heavy investment'. My god, you're a dumbass.

yes, his shrooms will be everywhere. it takes a while to get those 3 levels and then recall and get back into lane with the trinket, while hes running around planting shrooms every time they recharge.

How long does it take you to get from 6 to 9, recall, and return to lane? What's the CD on shrooms at level 1? How many CD intervals is that? How many shrooms does it take for them to be 'everywhere'?

YOU'RE LYING.

yes, great! i only have to pay another 225 gold to ward all 3 bushes, not counting the river bush to get vision into them, every couple minutes. splendid idea!

If a particular bush is critical for you to be able to walk through, you should be warding it already. If it's not critical, and there's a teemo on the enemy team, go around. Done.

PhoenixOfHeaven2 votes

So people are gonna hate me.....

I HATE how OP Teemo is, but I don't think he should be nerfed. he is so op, very few people play him, and when they do, they hardly build defensive. pure power.

Bt the MAIn reason he shouldn't be nerfed. we have always thought of Teemo as evil thanks to this. what would happen if hes nerfed? he will no longer have this. and the meme of Demon Teemo will cease to exist.

Don't nerf him, or if u do, not too much to where hes still hate able.

Serenity Now1 votes

Have long said that all the problems with Teemo shrooms will go away if they make his shrooms behave like Heimer turrets,

When Teemo is in range, they are armed and will explode. When he is out of range, they give vision only. They should also age faster when he is out of range.

There... fixed.

5G8Nri0B543 votes

Kinda takes the ENTIRE POINT out of his Shrooms...

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