So everyone is talking about the Janna changes.....

XvWrathfulvX·9/30/2017, 2:12:34 PM·2 votes·347 views

But why has no one said anything about the Azir and Xin changes? The mini rework done to Azir has basically made him even harder to play then he was before. He went from being a late-game glass cannon with good disengage with his ulti, to a front line mage that is still super squishy. By taking away his range Riot has fundamentally changed the way the champion plays making him much easier to kill and less rewarding to learn/master. Since the rework hit public servers I've played Several games as Azir and there have been so many times that I'd get someone down to a sliver of health and they'd use some form of escape to get just outside of my Q range leaving me unable to finish the kill and fairly tilted in the process. In regards to Xin his ulti feels somehow even more busted then it was with his previous iteration. As a mid lane/ADC main he was already pretty hard to play against due to his extremely high damage and engage but now all he has to do is pop his ulti and suddenly I can't touch him unless I step inside his range which leads to me getting deleted or him getting away with a sliver of health. My opinion may be an unpopular one but I feel that both of these reworks are not only unhealthy for their respective champs but for the game as a whole.

I would love to hear everyone's opinions on this matter and I welcome healthy and intellectual discussion on the matter.

4 Comments

Penns9/30/2017, 2:17:33 PM2 votes

you mean the azir rework that made both his play rate and win rate spike hard

opieop

hhaavviikk9/30/2017, 3:05:59 PM2 votes

they took away his range? he's still ADC with the longest range, his damage is on par with an ADC but with way more range and safety

Sir Rouge10/1/2017, 2:21:35 AM1 votes

His winrate went from 44.82% to 51.70% and his playrate went from 1.35% to 4.94% (approx) in less than a week of people getting used to his changes, while he's still high skill cap (these stats are bonkers, I hope they're false).

Four options: 1 - The rework definitely didn't make him harder to play and succeded to make him a better champion to play (slightly overtuned). 2 - Extremely overtuned if he spiked that hard while being even harder to play than before. 3 - (IMO very improbable) People don't know how to play well against azir, so because his play rate spiked hard, so did his win rate and that he's not overtuned (that his winrate will drop down). 4 - These stats are not accurate.