So everyone is talking about the Janna changes.....
But why has no one said anything about the Azir and Xin changes? The mini rework done to Azir has basically made him even harder to play then he was before. He went from being a late-game glass cannon with good disengage with his ulti, to a front line mage that is still super squishy. By taking away his range Riot has fundamentally changed the way the champion plays making him much easier to kill and less rewarding to learn/master. Since the rework hit public servers I've played Several games as Azir and there have been so many times that I'd get someone down to a sliver of health and they'd use some form of escape to get just outside of my Q range leaving me unable to finish the kill and fairly tilted in the process. In regards to Xin his ulti feels somehow even more busted then it was with his previous iteration. As a mid lane/ADC main he was already pretty hard to play against due to his extremely high damage and engage but now all he has to do is pop his ulti and suddenly I can't touch him unless I step inside his range which leads to me getting deleted or him getting away with a sliver of health. My opinion may be an unpopular one but I feel that both of these reworks are not only unhealthy for their respective champs but for the game as a whole.
I would love to hear everyone's opinions on this matter and I welcome healthy and intellectual discussion on the matter.