Finally! Ivern ability descriptions!

DHZ·9/20/2016, 8:28:25 PM·1 votes·2,831 views

Friend of the Forest (Passive) Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to recieve gold and experience. After level 5 Ivern can share jungle buffs with allies.

Rootcaller (Q) 60 Mana 16/15/14/13/12 sec Cooldown Ivern conjures a vine dealing 80/125/170/215/260 (+x) magic damage and rooting the first enemy hit for 1.2/1.4/1.6/1.8/2 second(s). Allies can click on rooted enemies to dash into attack range.

Brushmaker (W) 30 Mana 0.5 sec Cooldown Passive: In brush, Ivern's attacks are ranged and deal 20/30/40/50/60 (+x) bonus magic damage.

Active: Ivern grows a patch of brush for 30 seconds. For 3 seconds the area in and around the brush is revealed.

Triggerseed (E) 50 Mana 12/11/10/9/8 sec Cooldown Ivern shields an ally, absorbing up to 80/120/160/200/240 (+x) damage. After 2 seconds, the shield bursts dealing 60/90/120/150/180 (+x) magic damage and slowing enemies by 70% for 3 seconds.

Daisy! (R) 100 Mana 160/140/120 sec Cooldown Ivern summons his sentinel friend Daisy. If Daisy attacks the same champion three times in a row, she will create a shockwave knocking enemies up for 1 second (3s cooldown). Daisy gains additional damage and defenses based on Ivern's Ability Power.

Recasting this ability will direct Daisy to a new target or position.

These are from Surrender@20. I think the ability descritions are really important because in the gameplay we got like 2 hours ago they didn't show things like the ally interaction with Q and the ranged basic attacks on W.

13 Comments

Astôlfo9/20/2016, 8:34:40 PM1 votes

I wonder what happens if he tries to hit jungle monsters with damaging abilities like his Q.

I wonder if his W have a stock system.

I wonder if his E shield still slows if the shield is popped first.

Seems like his passive doesn't have a decay listed (at least for now), meaning even if he gets invaded or such, he can just come back later and start at the same place he left off. That might be a bit too good, IDK. But then again, he has almost no fighting potential in the first place against anyone that would invade him anyways, meaning they could probably force him to back and then just take his camp.

BattleBoar9/20/2016, 8:39:27 PM1 votes

Beside playing as Jg. He sound like he make a good Support as well. The only thing I need to know now is what to build him with. From the look of it he may be more of a mage then a tank like I first thought.

Icestar11869/20/2016, 8:43:45 PM1 votes

Daisy x Tibbers confirmed?

Penns9/20/2016, 8:44:52 PM1 votes

70% slow for 3 seconds that doesnt decay? oo

Strawberrycocoa9/20/2016, 8:54:19 PM1 votes

Seems like an incredibly annoying counter-jungler. Create groves on enemy camps, then go liberate them all in a swoop. Would epend on how long it takes for the grove to grow, though.