Discussion For Yasuo Rework Ideas
Just like the title says this discussion is for any ideas on Yasuo
reworks. Here's my idea:
The passive should be changed/nerfed/whatever so that instead of doubling his crits chance, it increases his crit damage by 25% This nerfs his INSANE early game powerspike whilst still not removing his late game damage.
Yasuo's
Q will have no changes except reducing the armor of champions hit by 15% for 5 seconds, stacking up to two times. This is done because his ult's armor penetration is being removed, and his ult's damage is being increased. This allows him to still fight tanks, whilst still not being able to almost make champions like Malphite
completely obsolete in terms of tanking adc damage. This also increases his assassination potential.
His e will scale off attack damage, scale by 40%, deal physical damage and increase his flow by twice as much as normal movement.