Discussion For Yasuo Rework Ideas

J0H0·10/11/2016, 2:43:59 AM·2 votes·721 views

Just like the title says this discussion is for any ideas on Yasuo Yasuo reworks. Here's my idea:

The passive should be changed/nerfed/whatever so that instead of doubling his crits chance, it increases his crit damage by 25% This nerfs his INSANE early game powerspike whilst still not removing his late game damage.

Yasuo's Yasuo Q will have no changes except reducing the armor of champions hit by 15% for 5 seconds, stacking up to two times. This is done because his ult's armor penetration is being removed, and his ult's damage is being increased. This allows him to still fight tanks, whilst still not being able to almost make champions like Malphite Malphite completely obsolete in terms of tanking adc damage. This also increases his assassination potential.

His e will scale off attack damage, scale by 40%, deal physical damage and increase his flow by twice as much as normal movement.

10 Comments

Surr20plz10/11/2016, 2:47:30 AM1 votes

How about no rework at all! You're really just crying for nerfs anyway.

Because he's not that old of a champion and is definitely one of the next gen champions.

So good luck with your (((rework))) request that won't ever happen.

Older champs will continue to get reworks to bring them more in line with the Yasuos and Ekkos.

Ruin Lance10/12/2016, 8:57:03 PM1 votes

i wonder when people will understand that removing his double crit, will not change his supposed "toxic flaws" in his kit.

this rework will make yasuo take even less skill than ever. it will make his crits extremely inconsistent but also hit insanely hard- which is an example of toxic and un-fun design.

Yaśuo Main3/22/2017, 12:36:01 AM1 votes

Mmmmmm..

I think the problem with his early game is that he can rush cloak after PD and basically remove the enemy from the game just by chain slapping them. I'd solve this by changing cloak of agility into brawlers gloves, but keeping the same critical chance on IE. So Yasuo wont have 100% crit before 2 items. While 80% chance is not far from 100% chance, it's not "semi" random like 80 out of 100 auto attacks will be crits, so it still helps a bit.

Arcus Diabolus3/23/2017, 2:03:38 AM1 votes

I would rather he just got the attention he needs in a healthy way so his playstyle doesn't change.

If he lost his free armor pen, 2x crit or passive shield, he'd still be plenty strong, just he'd have counter play options to be used against him now.