There is nothing in this game that benefits ranged "more" than melee
I see crying about masteries being OP for ranged or whatever. But can anyone show me some numbers, anywhere, where this is the case?
I see crying about masteries being OP for ranged or whatever. But can anyone show me some numbers, anywhere, where this is the case?
Being able to reliably apply damage at range will always be inherently better than applying damage at melee. There was no real issue with ranged being too powerful before the marksman update and mastery changes like FoB allowing ranged to have more damage in the early game. Combine this with the game being more snowball focused and champions with inherent value in their kits being picked less top lane (AKA it's a lot better to go Jayce into Darius than Jayce into Nautilus because nautilus will still be useful even when behind) and ranged champions are just a teeny bit more powerful.
It's being pretty blown out of proportion though.
It's the simple case of ease of application. It's far easier to land a basic attack as a Ranged than as a Melee.
Average melee range: 150 units Average ranged range: 560 units.
Thats 410 units of safety,
[{quoted}](name=Neko Caitlyn,realm=NA,application-id=3ErqAdtq,discussion-id=g7UfQNEz,comment-id=,timestamp=2016-10-23T03:20:59.985+0000)
I see crying about masteries being OP for ranged or whatever. But can anyone show me some numbers, anywhere, where this is the case?
Wew Lad!
I hope you're under 18. If not, you're not gonna make it in the real world.
I suggest becoming a priest or a rabbi.