Do you agree with Tanks > Assassins > Mages > Tanks ?

fraggleroc··1 votes·970 views

... as the basis of all champion design philosophy? Isn't that simpler?

And Supports are supports for all the classes that assists with Map Control/Sieging/Pushing/Healing/Movement etc.

Assassins are quite powerful now.

16 Comments

Variks the Loyal3 votes

Assassins aren't that strong at the moment. The only relevant ones I can think of are Ekko, Zed, maybe LeBlanc, maybe Nidalee, and maybe Fizz.

Others can be played in solo q, of course, and be strong if the player knows how to utilize them.

The Tank meta is keeping Assassins from being too strong. Assassins can't burst tanks (Unless your name is Ekko).

fraggleroc1 votes

{quoted}

Assassins aren't that strong at the moment. The only relevant ones I can think of are Ekko, Zed, maybe LeBlanc, maybe Nidalee, and maybe Fizz.

Others can be played in solo q, of course, and be strong if the player knows how to utilize them.

The Tank meta is keeping Assassins from being too strong. Assassins can't burst tanks (Unless your name is Ekko).

A tank requires a teammate to kill the assassin. I can play Malphite vs Zed... and I'll still be mauled down by Zed in a 1v1- assuming other stuff (teamfighting potential etc) are not brought into the equation. Because laning/early game phase is so important nowadays, all teamfight potential of tanks are balanced by snowballing potential of assassins.

Should that be the case? It's like a lose-lose scenario for tanks.

Variks the Loyal1 votes

{quoted}

A tank requires a teammate to kill the assassin. I can play Malphite vs Zed... and I'll still be mauled down by Zed in a 1v1- assuming other stuff (teamfighting potential etc) are not brought into the equation. Because laning/early game phase is so important nowadays, all teamfight potential of tanks are balanced by snowballing potential of assassins.

Should that be the case? It's like a lose-lose scenario for tanks.

Actually, Malphite should have the upper hand, provided he's built armor. Malphite's E scales with bonus armor, so the damage remains relevant. Plus, any items like Sunfire Cape or Thornmail will work with Malphite's damage to work Zed down faster than Zed works down Malphite. Also, Malphite's W has an Attack Speed reduction on it, so Zed won't be attacking that often.

fraggleroc1 votes

{quoted}

Actually, Malphite should have the upper hand, provided he's built armor. Malphite's E scales with bonus armor, so the damage remains relevant. Plus, any items like Sunfire Cape or Thornmail will work with Malphite's damage to work Zed down faster than Zed works down Malphite. Also, Malphite's W has an Attack Speed reduction on it, so Zed won't be attacking that often.

That is not currently the case though.

Nemesis Force X1 votes

{quoted}

That is not currently the case though.

You are a noob, malphite reks zed izi. Also, early game isn't important anymore, you can lose and make comeback, they nerfed snowballing back in s3, clueless noob.

fraggleroc1 votes

[{quoted}](name=Nemesis Force X,realm=EUW,application-id=3ErqAdtq,discussion-id=fnhAJYvQ,comment-id=00000000000000000000,timestamp=2015-06-29T10:52:41.030+0000)

You are a noob, malphite reks zed izi. Also, early game isn't important anymore, you can lose and make comeback, they nerfed snowballing back in s3, clueless noob.

In a prolonged fight without interference, I'm confident of beating malphite with zed. More importantly, I'm confident that malphite can't kill zed.

Mecha MaIphite1 votes

Yes it is. Malph main who used to main zed, Malph as it ezpz.

Ryot Nomad2 votes

I think adc's beat tanks, not mages.

TheXtractor1 votes

tanks > assassins > mages > adcs > tanks

but assassin > adc and tank > mages and adc > all as long as they are protected

so yeh :P.

fraggleroc1 votes

{quoted}

tanks > assassins > mages > adcs > tanks

but assassin > adc and tank > mages and adc > all as long as they are protected

so yeh :P.

All is true except the problem with one of the links I think = tanks > assassins

I know tank meta was really strong back then... but now it's like they are being overcompensated.

TheXtractor1 votes

It is actually more tanks > adcs since if a tank and an adc meet 1v1 there is no way the adc should be allowed to win. But in teamfights adcs are the ones who are supposed to wear down the tanks (they are not supposed to dive in to get the backline). But its also more assassins cant > tank than tanks > assassin.

balance is complicated :P.

Angry Monster1 votes

I think a linear thought like this is wrong. You need to think more in a web design. Also you need to consider what kind of tank or mages. Cass is a dot mage/sustain damage but annine is consider burst CC. Same thing with tanks, plenty of people call Nasus a tank(he is not but waht ever) compare to like Naut.

Then you have to consider classes like fights, mADC, and brusiers. Are they part of a greater class or actually a a sub sect of another. AD casters are not really mages, so you need to consider them separately. Some of them are assassins but not all.

So i think you are on the wrong track

fraggleroc1 votes

[{quoted}](name=Kaosu Desu,realm=NA,application-id=3ErqAdtq,discussion-id=fnhAJYvQ,comment-id=0002,timestamp=2015-06-29T07:23:35.396+0000)

I think a linear thought like this is wrong. You need to think more in a web design. Also you need to consider what kind of tank or mages. Cass is a dot mage/sustain damage but annine is consider burst CC. Same thing with tanks, plenty of people call Nasus a tank(he is not but waht ever) compare to like Naut.

Then you have to consider classes like fights, mADC, and brusiers. Are they part of a greater class or actually a a sub sect of another. AD casters are not really mages, so you need to consider them separately. Some of them are assassins but not all.

So i think you are on the wrong track

Do u think rock,scissors,paper does not help with balance? I mean it's just a guideline, u don't have to follow it strictly... it's better than Mobility > all ?

Angry Monster1 votes

Sure it helps right until you have types that are polar opposite with each other in the same class. Again i mention the mages of cass and annie. I am never afraid of annie as a tank, she just does not do enough. Cass though will ripe through me if i am not paying attention.

League meta types are not straight forward enough for you to make a circle kill pattern. A Web pattern is more dynamic and allows for multiplier types to be strong against 1 type.

SquishyArchon1 votes

Mages isn't even part of the same group though....you essentially mixed up classes vs races, for example: Rangers > Engineers > Elves > Alchemists. In this case, the Elves (what you've listed as mages), could very well be Rangers, Engineers, or Alchemists. Just like a mage could be for instance an assassin (Annie), or let's say a tank or fighter (Maoki/Galio).

But back to your question, I think the intended cycle is: Tanks > Assassins > Fighters > Tanks

This would roughly translate too something like: Mundo > Talon > Darius > Mundo

jDVL20eCYs1 votes

i see a problem when full tank gragas can 1 vs 1 a full build zed

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