Support - Why I'm Quitting
Dear Riot Games,
I am a game designer and data analyst by trade, and I used to be a support main. I've uninstalled your game and will not be spending any more money on skins or swag.
First, by your own admission, you are aware that ADCs are a punchline this season (datamine for "adc in 2017" in your chat logs, and see how many hits you get). You have improved assassin and bruiser capabilities far beyond any support's ability to peel, in quite a few cases making bruisers immune to CC, while simultaneously improving snowballing capabilities for many champions. You've also added extra gold for first tower, which sets up the snowball even more (thank you, ZT Xperimentor, for pointing this out). This has the effect of having games realistically over by or even before the 10 minute mark, which makes perhaps 95% of ADCs obsolete (query "open mid" next and see how many games are given up before 20 min mark). Ziggs, Cassiopeia, Teemo, Gnar, and even Vlad (because of W) are often more viable than most ADCs botlane. This is both a problem of immobile ADCs and lack of strong-enough or reliable-enough CCs for supports. This is an incredibly obvious imbalance and it's mind-boggling to me, as a designer, that this isn't the topmost priority of your balancing department. Rather, they spend their time tinkering with questionable changes (nerf? buff?) to Syndra.
Second, one of the most played supports this season is APC Zyra, and for good reason - Zyra's plant proc Thunderlords, unlike any other summoned minion (e.g. Malzahar). But more fundamentally, two core items for supports - Crucible and Locket - were nerfed (no more AoE MR). Most Season 7 guides on Mobafire don't list these as core any more. I'm honestly at a loss as to why protective support items were nerfed, in particular in terms of MR. Survivability in botlane is negligible this season and has always been precarious in previous ones. I would learn Blitz just to fight this meta, but the underlying problem would still be there and it's not worth my time any more. I already was learning Karma, but you nerfed her, too, and what's to stop you from nerfing Blitz next?
Third, let me tell you what you must already know - we supports are flamed for securing/taking kills. I played most of my games with friends, so I had it relatively better, but even I got people complain because I secured one kill. One kill. Even if my Bubble had ensured the kill in the first place. This is a fundamental problem with support items. They're cheaper, weaker, and considered relatively unimportant except for indirect, general use such as vision. This also has a simple fix. Like with Relic Shield, if a player is killed by a support, the team and/or your nearest team member gets gold share. Add this onto support starter items and you no longer have missed kills because supports tried not to last hit, and no more supports flamed for securing or inadvertently taking kills with Nami's heal.
Fourth, speaking of vision, Sightstone needs a support-specific buff. By support-specific, I'm talking about something that would benefit botlane, not Lee Sin. Both Trinket and Pink Wards were nerfed for Season 7, which means more risk for less vision control. Since this item is essential for the team as early as possible, supports are always playing catch-up in terms of itemization while having to risk themselves to ward in useful places. Sightstone should have a Farsight-like ward available if you get a certain mastery in a support-oriented utility tree. Support-oriented masteries are so often a joke (2nd branch of Cunning tree, anyone?) that it's quite obvious that these were not built with supports in mind.
I am leaving the game until changes are made to make ADCs and supports useful again. At this rate, "support" will be secondary mage, and adcs will just be treats for Warwick. I hope Riot is paying attention, because they seem to care about queue times, and clearly they've had problems with getting people to play support (autofill to support). You don't care about us - that's why we quit.
Best,
Amora Lorealis
. Because their strong support of the heal/shield/buff/protect line of play is at a direct expense of the line of play I am pursuing.
: because that is not something that will happen. It means supporting
as a viable botlane non-farmer. That is going to be to some extent at the expense of Janna players, and ALSO at the expense of anybody playing a character that depends on Janna being a strong and common pick.
sword is not good.
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on the support