Senna, and the interactions of Infinitely scaling Range
So Senna's q states that the cast range scales with her attack range. Turns out that's not quite true. Didn't notice in time to see the exact range it stops at, but somewhere around 1200? That's my best guess. Afterwards, the range stopped increasing at all Also included are some interesting interactions with runaan's hurricane:
- Senna can not pick up souls with the runaan's secondary shots
- Picking up souls does proc runaan's to attack other nearby targets, but not other souls
- Apparently there's a maximum range at which runaan's will look for nearby targets to proc on.
Obviously this situation will probably never be encountered in an actual game, since it took me about 40 minutes farming three target dummies with a runaan's to hit the thousand stacks, but some of these things are interesting to note.
timestamps on the video for the two different issues being noted: q range - 1:08 runaan's interaction - 0:40 If this should be in the bug section, I'll repost it there, but this seemed more like gameplay interactions than game breaking bugs.
+ situational.
blaaaaaaaaaah
in general. if they get enough stacks they are impossible to deal with.