Return of DFG
So, I know many of you either clicked on this link in fear or in happiness, depending whether or not you're a mid lane player, but I feel that this discussion is necessary. I myself play a lot of mid lane, even though i can't say i'm good, I can say that Mid lane has been a bit weak lately. The tank meta was created to make mid laner's cry, and now the ADC meta, 3 autos kill any AP mid laner. So I want to hear what the community thinks about buffing the Mid Lane a bit and bringing the most hated item in history of League back into this game.
For my arguments if any of you bother to read it, is as follows. The percent health damage can really help dealing with tanks, dealing 15% health can really turn a fight as a burst champion. The increase in damage caused by the 20% damage amplification also increases a champions burst. Also, the Ap this item grants will make it a huge early game power spie that can really shift a game depending on who utilizes this item better and makes mid lane just that much more intense. Adding this item into the game right now can balance out the game and not tip it into the mid laners favour like it did back in the day. It will ease the battle against tanks, but won't be able to stop adc's from killing them in 3 auto's. Also, this item amplifies a champions burst but doesn't help with team fighting, from gettting killed before they could output damage, from being cc'd etc. It makes the game more dangerous, makes the game more risky, makes the game more immersive.
That is my argument, but please tell me what you think. You like the idea and it makes sense, you hate the idea and hate the item, or you just don't care. That's all, don't insta-lock.