Clean up Aether Wing Kayle's attack frame

Poppys Hammer··31 votes·6,540 views

Just a request for Kayle's skin Aether Wing to match her other skins/default skin's attack frames. The Aether Wing skin is slightly (but noticeably) slower than her other skins (I.e Riot Kayle). Considering this is her most expensive skin I find it quite odd that it comes with a fallback (albeit it's most likely not on purpose). Keep in mind I'm not requesting a buff towards her attack rate, just a fix for this one skin to make it more playable for Kayle players.

16 Comments

RiotRiot Whist11 votes

I'll look into this :)

Pledgie1 votes

Could you look into her homeguard animation too? by homeguard i also mean when you fly out of base with baron buff and also flying out of base at the start of the game. (pun intended)

Lynxonyx2 votes

[{quoted}](name=Riot Whist,realm=NA,application-id=3ErqAdtq,discussion-id=fP4lp49q,comment-id=0005,timestamp=2015-07-02T17:32:51.844+0000)

I'll look into this :)

Thank you! I've actually posted about this, and seen others post about it since the skin was released... in what, like s3?

RiotRiot Whist4 votes

A follow up on this - I looked into her auto attacks and this isn't going to be something as easy as moving the animation timing around to change the pose on the hit frame like I had hoped.

Talked to the animators who were here when she was made. The story is that the autos were authored to have a bit more follow-through in the swing to look better with fast attack speeds, however, because this was a much earlier time there was a lot for us to learn about gameplay feel and how much decisions like this can really change it.

Sadly because I'd have to actually reanimate a good chunk of the attack anims it becomes a much larger task to fix and there's just not time slotted for it. For now, she will be remaining the same, sorry guys :(.

Poppys Hammer1 votes

[{quoted}](name=Riot Whist,realm=NA,application-id=3ErqAdtq,discussion-id=fP4lp49q,comment-id=00050002,timestamp=2015-07-08T02:04:30.534+0000)

A follow up on this - I looked into her auto attacks and this isn't going to be something as easy as moving the animation timing around to change the pose on the hit frame like I had hoped.

Talked to the animators who were here when she was made. The story is that the autos were authored to have a bit more follow-through in the swing to look better with fast attack speeds, however, because this was a much earlier time there was a lot for us to learn about gameplay feel and how much decisions like this can really change it.

Sadly because I'd have to actually reanimate a good chunk of the attack anims it becomes a much larger task to fix and there's just not time slotted for it. For now, she will be remaining the same, sorry guys :(.

Thank you for looking into this at least. Sad to hear about her not getting fixed but you guys/gals have bigger things going on :)

DanofDemacia1 votes

False words!

TotalJerk6 votes

All of the skins are functionally identical, though thanks to the way their animations look, they may be perceived to feel different. A few years ago people used to say Aether Wing Kayle was faster.

Lynxonyx4 votes

Couldn't agree more, it is why I don't use the skin when I use kayle. The animations make CS actually more difficult... frustratingly so. My biggest regret with this game is buying that skin.

Fuaztin3 votes

Kayle is cancer and deserves poor animations.

-Voice of the community

magic pole6 votes

apparently they disagree ahahhahaha

i still up voted u

General Veers3 votes

Kayle main here.

Kayle's autoattack VisualFX (the AoE "shockwave") and SoundFX ("smacking sound") do not match up with when the damage actually registers - both display before the damage is dealt, allowing players to cancel their autos after the VFX + SFX feedback tells them they've hit, but before they actually have hit.

This problem occurs for me much more frequently on Aether Wing skin because it is slower than the others... I eventually got fed up and switched back to battleborn because of this

CantReleaseYet1 votes

I think her legs move awkwardly when shes auto attacking as well.

Pledgie1 votes

I planned to post about this for a while you took the words right out of my mouth. in addition to this i would also really like a homeguard animation change because it's like a sped up version of her moving animation and its looks really weird while flying out of base (pun intended)

Rinky Dinky1 votes

Kayle herself needs an auto clean up.

She has one of the worst Auto's in the game IMO for a champion who relies on kiting.

Pledgie1 votes

im pretty sure kayle is getting a buff next patch too according to pbe notes. really hope this change ships with it.

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