Ziggs's Q to match Heimer's Ulted E.

JesusAndPalsX·6/11/2015, 9:15:42 PM·68 votes·2,727 views

I am going to make this very brief because it is a simple suggestion. Heimer's Ulted E is a bouncing ball, and uses the same mechanics as ZIggs's Q. By this I mean, they both bounce further / closer depending on the distance to the cursor. My suggestion is to simply add the visual prediction on ZIggs's Q's bounce, the same way that there is a prediction on Heimer's bounce in relation to the cursor. Instead of showing only where it will initially land, the bounce should be shown also, since the mechanics are the same ones used for Heimer's, and they use the same functionality.

That is all.

26 Comments

Terchio6/11/2015, 10:45:20 PM15 votes

I think the difference is the bouncing distances. I believe Heimer's bounces will always bounce the same distance, regardless of where the initial bounce is, but Ziggs' will have a diminishing bounce distance, and the diminished value depends on how far the initial is. Maybe too many variables to accurately show on a range indicator.

The Bearded Bard6/11/2015, 10:51:28 PM5 votes

Meh, I smartcast so this wouldn't make a difference to me either way.

excodar6/11/2015, 10:54:35 PM4 votes

The thing is for ziggs, however far you throw it is how far each bounce will go. If you throw your bomb at max range it will bounce a pretty good distance, if you throw it point blank next to you it will hardly move while it bounces. The prediction wouldn't work for ziggs for this reason due to the fact that the bounce range changes based on range that you throw it.

Lugg6/11/2015, 11:39:14 PM2 votes

I like Ziggs Q the way it is. It has more versatility. If you made it like Heimers, it would bounce over minions a lot of the time and would hurt your farming.

JimmyNtheKudos6/11/2015, 10:28:32 PM2 votes

No, No... Just leave Ziggs alone k thx.

Br4ndon6/13/2015, 5:52:03 AM2 votes

hes not asking for a buff. what hes suggesting is for clarity.

Punkkee6/12/2015, 5:09:19 AM1 votes

YES!!!!!

Drunk Rummate6/12/2015, 7:27:11 PM1 votes

I never see distance cursors anyways... haven't turned off smart cast since i started playing this game lol

Crossette6/12/2015, 8:58:36 PM1 votes

Ziggs Qs aren't THAT hard to predict...

Budupops6/13/2015, 1:32:53 AM1 votes

because ziggs needs more nerfs

KaminoX6/13/2015, 4:03:21 PM1 votes

OR riot can change his Q BACK to the way it was i hate his Q now! i used to play ziggs all the time but then ppl complained and riot nerfed his Q -.-

lDontLiftIcarry6/11/2015, 10:48:54 PM1 votes

oh are we adding visual clarity for the enemy or the ally for ziggs? if its enemy please and ty. Sick of not knowing how to walk under a ziggs Q because I don't see him enough anymore to remember.