Low Elo/ Elo Hell: What I personally think should be changed.

NNote··4 votes·604 views

The number one major complaint the majority of LoL players have are "teams feeding" or "afks" in ranked. This is pretty much in lower elos and gradually gets worse as u go from plat to bronze. Im a Silver player who started B5 this season after going 5/5 in my promos. Im going to start by saying I do believe most people who complain about elo hell are not good at the game, however i do believe some arn't.

Here are some of my opinions on what riot could do at address the "elo hell" problem:

  1. ranked should be a privilege- even bronze players should have to earn bronze. I think having to win a certain amount of games in your provisionals is a good way to separate awful players from not SO bad players. saying a player has to win at least 5 matches out of their 10 would get rid of the people who cant even do that from bronze.
  2. In specifically bronze/silver just to separate people more, make a lower/void lp loss if you have, lets say a kda of over 4.0 but still lose the game. I say this only because these are the people who are good mechanically at the game, but dont know how to carry a game. if you split them from people who are bad mechanically they will be against people who have the same problem and i feel it would be much less frustrating.
  3. LOSS PREVENTED FOR AFKS. Seriously i dont know why this hasnt been implemented in all elos, but it confuses me. sure u could just tell the feeder to afk so your team gets loss prevented, but riot could easily make it so if the person afked, lets say 15 min before the game ended, its loss prevented for the team who lost.

Im not just some guy whos complaining about elo hell (although i am a support main item 3070 item 3070 ) i just want to put some ideas out there so the community can be better. I know this problem will never go away entirely, because bronze will always think they are better than everyone and nobody can learn from mistakes. Tell your opinions and or thoughts below.

2 Comments

Damaged Knives1 votes

I want this to happen, but Rito doesnt listen to the community and people will abuse the AFK, because if a team is losing, someone can just afk and loss prevented

Dukues1 votes

[{quoted}](name=Damaged Knives,realm=NA,application-id=3ErqAdtq,discussion-id=etQvIfNr,comment-id=0000,timestamp=2015-08-20T15:15:06.793+0000)

I want this to happen, but Rito doesnt listen to the community and people will abuse the AFK, because if a team is losing, someone can just afk and loss prevented

To be honest, I have thought about the whole abusing an afk leaver system idea but Riot already has a pretty strict afk system in place. I have a second account I used to abuse from time to time (come home waited from the bar play a couple of ranked games do terrible and afk). That account has been suspended/chat restricted,etc. a lot. I could afk more than once so I did ruin a few games, but there has to be a couple game window for people who might disc. randomly once in a great while.

In the end, if you had an afk system in place where your team did not lose lp if you went afk but you still did and got reported to the system, it would not take long for people to stop abusing it. I mean... would you risk getting banned and losing lp just so your team didn't???? I know I wouldn't. F those guys/girls there just apart of the team as I am if we losing we all going down together.

A loss prevented for an afk is probably not correct because I mean your team could have been getting destroyed 5v5 and even with the 4v5 there was no way you were going to win 5v5. However, I see nothing wrong for losing less LP if you have an afker than if you did not. So instead of losing say 20 lp for that game you lose like 10. It would add up over time. Although, this would not help in 0 LP demotions or in promotions.

Idk the best answer, but they should do something.

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