Buff Tower damage towards champs...

Pew Pew Lasers··170 votes·5,888 views

Towers are way too weak, even when there are no minions under them.

While their HP is fine their damage is pathetic. I just tanked 12 nexus tower shots as Vel with no hp or armor bonuses.

WUT!? I shouldn't be able to do this. I get they've been nerfed for pacing reasons but this is ridiculous.

IMO ontop of a damage buff they should do true damage to champs when there are no minions under tower.

120 Comments

Mannysmoker52 votes

I want that the inhibitor and nexus towers after heating up start deals true damage so ppl respect them, cuz im tired of seing DrMundo Nautilus Sion AlistarMaokai Malphite siting there an tanking it for days..

The Yetii Rider7 votes

{quoted}

I want that the inhibitor and nexus towers after heating up start deals true damage so ppl respect them, cuz im tired of seing DrMundo Nautilus Sion AlistarMaokai Malphite siting there an tanking it for days..

They do basically deal true damage actually, since they shred your armor down to nothing.

JohnJonesy13 votes

In the early game the turrets protect you, but late game (when the nexus turret diving happens) is when you must protect the turrets.

Half the point of a late-game tank is to take all the damage while the bruisers, mages, and marksmen kill the enemies.

Ignis022 votes

{quoted}

In the early game the turrets protect you, but late game (when the nexus turret diving happens) is when you must protect the turrets.

Half the point of a late-game tank is to take all the damage while the bruisers, mages, and marksmen kill the enemies.

I do agree with your statement about the late game. However, the early game sees too many turret dives whether its a some what tanky top lane, high mobility mid lane, or a support giving you mobility bot lane. Turrets just need to do more dmg so champs shouldn't be able to absorb 5-8 shots in a dive with out dropping dead.

LICENSED HOOKER5 votes

when i first started playing, people wouldn't dare dive me @ level 2, now they do that shit and live with 1/4 hp, just today i saw someone get blitz grabbed when game started he flashed back to his turret, thier cait and blitz dived cait got the kill and blitz crank tanked 4 shots..

Zeus Jukem2 votes

that guy just sounds like he got rekt

Gorgannan3 votes

That's probably because people were bad back when you were new.

If you think 4 tower shots should kill you, you expect the towers to do too much.

Auryiel7 votes

Back in earlier seasons 4 tower shots would kill pretty much any squishy at level 1

FF12244 votes

and it still does

squishy != blitzcrank (who also has his passive)

LeeDark2 votes

At level 2, yeah, four tower shots should kill you.

Zero Engine4 votes

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Gorgannan2 votes

This is basically how I feel. Towers aren't weak. Towers are broken. And half the time the people getting dove are too dense to notice other factors, like they'll wait to dive until RIGHT after the tower shoots, so there's like, a 1 1/2 second delay before it even targets them.

WolfBV4 votes

{quoted}

I want that the inhibitor and nexus towers after heating up start deals true damage so ppl respect them, cuz im tired of seing DrMundo Nautilus Sion AlistarMaokai Malphite siting there an tanking it for days..

Play Galio , heal off the turrets.

Lugg11 votes

Yeah, I just love watching a Riven or Kat tower dive 3 people, kill them all while taking multiple tower shots, and get out alive.

Bouffon dAnglais16 votes

To be fair, they'd kill all of them so fast, towers don't even have time to react.

Lugg8 votes

I was in a game where the Riven tower dove 3 people and took SIX shots before getting out of range and still didn't die. Her shield took the final shot and didn't even drop. Towers are basically worthless after the first 10 minutes of the game.

Zeus Jukem7 votes

sounds like those 3 people could / should have killed the Riven and/or the Riven outplayed 3 people

Lugg4 votes

You would think that, but no, she is just stupidly OP if she is ahead at all. I always love it when people say Riven is squishy. With her shield she is tankier than frigging Udyr.

Zero Engine3 votes

[deleted]

Zeus Jukem1 votes

riven dashes in with shield -> you open up a gap, wait 1 second for the shield to go away, then unload on riven. Rinse and repeat this is how u play against riven if u dont want to get rekt, it's just like yasuo that way

LeeDark1 votes

This isn't about Riven and how to beat her. It's about someone taking six tower shots without a care in the world. Towers are incredibly weak. It doesn't even matter to me who I'm playing. Once I hit level four or five, I'm no longer afraid of the tower AT ALL. That really shouldn't happen until after lane phase is done.

ahferroin71 votes

Except a built riven is really tanky.

LeeDark1 votes

No, she really isn't. Not if she is full offense.

Lugg2 votes

That game was months ago, but I remember it vividly. It was the most OP dive I have ever seen. I thought for sure the turret would get her, but her shield completely blocked the last tower shot. Towers are so worthless right now.

Zero Engine4 votes

[deleted]

Lugg1 votes

She was up at least 4-5 kills over anyone on our team. So, yes, she was ahead, but the fact remains that she pulled it off. With her shield and lifesteal, she is one of the hardest champions in the game to kill. I always laugh when people say she is squishy. She killed the 1st of the 3 in about 2 seconds, the second person immediately after, and then she was kited by the 3rd long long enough for the tower to get in the 6th shot, which hit her after she got out of range and her shield completely blocked it. She had about 5% health left at that time.

If that isn't enough context, there is no pleasing you.

Biffolo1 votes

It's funny. You admitted right here that she was 4-5 kills over anyone on your team. That's stupid ahead, that's an absurd amount of kills ahead if you think about it. Sure, she becomes hard to kill when you feed her. Don't feed her.

Lugg1 votes

I think you are missing the whole point of the thread. Towers are garbage. It doesn't matter how far ahead someone is, if you get stuck with a teammate that feeds someone, you don't really have a chance of winning that game. If it isn't safe enough for 3 people to fight under turret, why doesn't the game just declare a winner right then and there?

Biffolo2 votes

Because playing from behind is supposed to be more difficult than playing from ahead. That's the way the game works. If you fuck up and feed riven 5 kills, you deserve whatever shitstorm occurs as a result of that. If you can make picks on other members of her team and claw back into it, good for you. You offset the advantage, and overcame unfavorable odds. Being ahead is SUPPOSED to make the game easier, that's kind of the point.

Zero Engine1 votes

[deleted]

Lugg1 votes

Your own post proves you wrong. Yes she shielded at the end but you yourself said that would take almost 5 seconds for 6 hits. Yet her shield CD is up ever 3.6 seconds. So she easily shielded twice during the fight. Plus you never took into account lifesteal. With the huge amount of damage she does, her lifesteal is quite significant. I also stated that the first person didn't get to do anything before dying and the second died so quickly after that they basically did nothing. The third was trying to kite her long enough for the tower to kill her.

It makes perfect sense, you just refuse to acknowledge it.

Lugg1 votes

The fail in this thread is beyond anything I have ever encountered.

Start of dive, Riven stuns, 3.6 seconds later, stuns again. That is less than 5 seconds.

LeeDark1 votes

Yeah, she absolutely did outplay them. Doesn't change the fact that six tower shots in a row should kill her. They are supposed to ramp up in damage, and the sixth shot doesn't even break her shield? That's bad.

Lugg1 votes

I looked up the tower damage. It should have done 550 damage on the 6th shot with 30% armor pen. That is the max damage an inner turret will ever do to a champion. Riven can theoretically get her shield up over 1k, so it's easily possible for for her shield to block maxed out tower shots.

LeeDark1 votes

Yes, that is how it is now. The whole point of this thread is the idea that 550 damage with 30% armor pen is TOO LOW.

Lugg1 votes

You are preaching to the choir. I agree that it's way too low. The initial hit can stay the same, but follow up hits should scale MUCH more. There is no way assassins should be able to tower dive without a very high risk of dying.

Gorgannan2 votes

I smell a lie.

I would love to see this as well. Do you have a video?

Lugg1 votes

I don't have any videos, slows down my comp too much. But who needs a video? If you play much at all, you've seen this yourself. It happens quite often.

Gorgannan2 votes

Unless they were afk, below 10% hp, or it was at level 18, there is no way Riven is taking that many tower hits and not getting 3v1 crushed. I've NEVER seen that happen

Oh or possibility number two, it's that weird RIven build that's been going around. BC, the new Hydra, and some bruiser items with a shit ton of hp.

TacoTheKitten10 votes

Even Sion agrees. Sion These wounds bring no pain Sion Why do I feel... Nothing?

Squidblimp7 votes

Nexus towers don't have shots that you can count. Good troll thread.

Pew Pew Lasers1 votes

{quoted}

Nexus towers don't have shots that you can count. Good troll thread.

You're level 30 and you still dont know the difference between nexus and inhib towers? . . .

Squidblimp3 votes

Both Nexus and Inhibitor towers have lasers.

Let me go through it to you:

  1. Tier 1 Turrets, that you use in lane. You generally win lane when you kill this. These fire shots.
  2. Tier 2 Turrets. These are right behind Tier 1 Towers. These also fire shots.
  3. Inhibitor Turrets are right in front of the Inhibitors. They block the entrances to the bases and they fire lasers.
  4. Nexus Turrets are the 2 Turrets side by side in front of the Nexus. They also fire lasers.
  5. Fountain Laser/Obelisk/whateverit'scalledidontremember is the thing at spawn that instakills you.

I hope this guide was helpful.

ZT Xperimentor1 votes

{quoted} 5) Fountain Laser/Obelisk/whateverit'scalledidontremember is the thing at spawn that instakills you.

Not quite, it deals 1000 true damage per second (or per tick, little difficult to time it); noticed it from a bot game where our chogath dove the enemy team on their spawn point, he survived for a couple seconds.

Squidblimp2 votes

I know, but if you stay under there for more than a split second you're dead most likely. I know it doesn't deal it all at once.

Archon X3 votes

Not sure what the stats are but the inner turrets feel like they do the most damage of the four sets of turrets.

GinoSoldier2 votes

Just have the darn things deal around 25% max HP true damage to champions. That's really 5 hits at full health because of health regen, and 'scuse me, but 5 hits from a turret is a LONG time.

iamthegoatofwar3 votes

not if it's the lazar.

GinoSoldier6 votes

{quoted}

not if it's the lazar.

Hmmm, maybe as a featured game mode for lazars.'Don't Get Lazared'?

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