The End Times: Funnel Strategy

Ðequñ··2 votes·3,465 views

I was in a normal game (in every sense of the word), or so i thought. I played top, and was waiting for game to load, when i noticed opponent team had no smite. Instead of a jungler, there was Taric with Heal and Exhaust. As the game started, i knew it would be a duo top, so i said to my jungler not to waste time on 2v2s, and instead focus the other lanes where he'd have an advantage. We also agreed that the jungle was all his, but also that top side enemy jungle would be risky.

As game started i faced a Jax with flash and ignite along with Taric. I immediately remembered a video i've seen about something new that boosters are using, called "funnel" or something. Here is the link of the video https://www.youtube.com/watch?v=pgE4eY7s78M I didn't pay too much attention however, as i thought it would be a usual case of someone who had forgot smite (probably Jax i thought), or of someone who couldn't jungle and they decided to play duo top. Alas, i was wrong. Jax and Taric were very aggressive and coordinated in lane, often attempting to dive, hitting me hard. But it was not just the lane pressure. Our top jungle and theirs, were also invaded by them, always going together. After 10 mins, they started ganking mid as well.

At this point (about 12+ min in) Jax was about 2 levels up, with more farm and items than anyone. From that moment we were only delaying our defeat. It was the first game ever, i didn't worried about opponent adc or Mid laner's ulti. All i had in my mind were Jax and Taric.

Witnessing the Funnel Strategy firsthand,i realised two things:

  1. There was now a new way to play, which would amplify your game play a lot.
  2. It does not feel like the game you know. It's hard to make you understand this, but imagine that your team and 3 players from the opponents, were all afk for 5 or 6 minutes. Then when you logged in, you had to face 2 guys, one of which was farming all this time, having more levels and items. It's crazy good.

In the links are the latest games of the two players.

(1) In the 1st picture, are the games of Taric. https://ibb.co/np6af9

(2) Do you remember when i wrote that "this new strategy amplifies your game play"? That's to put it mildly. In the 2nd picture are the previous games of the same player. The last game from the previous image, and the top game of this one, is the same game. I left it so you can see the immediate difference when using this strategy. https://ibb.co/gkp6np

(3) In the 3rd picture are the games of Jax, with the couple bottom games being his normal performance, and all the rest his performance under funneling. https://ibb.co/e0xRnp

The difference between the strategy described in the video i linked, is they both played top from the begging, pushing aggressively and then going to jungle when they could clear camps (Also he was playing Jax instead of Yi, and was using Demolish).

I'd like to close saying, they are playing this on normals, who really cares? However, i'm afraid that this new method, is a potential threat to the game. It can be used in ranked. I'm hearing it already has. Problem is, I don't see an easy way around it in solo queue. But regardless, it was a rare (for now) opportunity to witness this system, and.. idk. What are your thoughts about it? Is this a problem for higher elo? Is it only working up to a level? Will Riot address it or is it just a meta we will eventually learn to deal with?

7 Comments

Kats Pajamas5 votes

People that think this is a problem don't know how the game works. Doubelift, as an example of someone who complains about funnel, has literally had midlane after midlane funnel him their cs for years.

Funnel is when you give x person gold over yourself because it makes more sense. If you are mid, and you've completed your core items and your adc is rotating mid, it can be advantageous(and always has been) to funnel them your CS instead of taking it yourself, and be a mindless ape that called mid, and it's mid cs, so it's yours as the peak of your logic.

Support as a class is literally designed to funnel in lane. People need to stop crying over buzz words because they are buzz words, funnel has existed since season 1 and is only a problem now because Master Yi is too strong. Even without funneling him.

I've personally been funneling people since season 2 and now people sheepishly give a shit like it's terrible etc.

It's conceptually obvious how people came up with this strategy, as when you leash someone you are proxy damaging for them. Someone just did a 'long leash' and noticed it worked better than short leashes, until they realized jg carry just over all works well with support. Every time you leash someone, you are funneling them, they are essentially the same principle and have existed equally long. Are we going to end leashes too? No. It's too fundamental. That's why funneling won't disappear. It's fundamental.

I'd like to also add people that think 'funneling is bad strat now' are just as sheepy. Riot nerfs it so they 'know' it's bad. They didn't even know what it was lmao. A 6-first strategy will always be optimal against certain matchups, it's like saying a particular rune will never be used again, when it's 100% situational.

Crimson Zeppelin1 votes

[{quoted}](name=DANK KAT MEMES,realm=NA,application-id=3ErqAdtq,discussion-id=ej0HqELL,comment-id=0001,timestamp=2018-08-27T06:10:56.132+0000)

People that think this is a problem don't know how the game works. Doubelift, as an example of someone who complains about funnel, has literally had midlane after midlane funnel him their cs for years.

Funnel is when you give x person gold over yourself because it makes more sense. If you are mid, and you've completed your core items and your adc is rotating mid, it can be advantageous(and always has been) to funnel them your CS instead of taking it yourself, and be a mindless ape that called mid, and it's mid cs, so it's yours as the peak of your logic.

Support as a class is literally designed to funnel in lane. People need to stop crying over buzz words because they are buzz words, funnel has existed since season 1 and is only a problem now because Master Yi is too strong. Even without funneling him.

I've personally been funneling people since season 2 and now people sheepishly give a shit like it's terrible etc.

It's conceptually obvious how people came up with this strategy, as when you leash someone you are proxy damaging for them. Someone just did a 'long leash' and noticed it worked better than short leashes, until they realized jg carry just over all works well with support. Every time you leash someone, you are funneling them, they are essentially the same principle and have existed equally long. Are we going to end leashes too? No. It's too fundamental. That's why funneling won't disappear. It's fundamental.

I'd like to also add people that think 'funneling is bad strat now' are just as sheepy. Riot nerfs it so they 'know' it's bad. They didn't even know what it was lmao. A 6-first strategy will always be optimal against certain matchups, it's like saying a particular rune will never be used again, when it's 100% situational.

When the funnel strategy came out, I pointed out "For ADCs literally supports are funneling them gold from 1:30 , then they will give them jung camps, then the mid farm"...and everyone went crazy. But it IS a natural occurance in ranked. I think many people see this every day.

Tyliron2 votes

I'm morbidly curious to see where this potential new meta goes.

WoΘxer1 votes

Ardent cancer return!

Elkington VI1 votes

People have been doing this on 3v3 for years now and the only way to counter it is to do the same thing. TT is broken by design, but Riot insists on keeping it around instead of reworking it, or giving us Ascension or Dominion in its place.

Kats Pajamas1 votes

[{quoted}](name=Elkington VI,realm=EUW,application-id=3ErqAdtq,discussion-id=ej0HqELL,comment-id=0002,timestamp=2018-08-27T19:00:52.515+0000)

People have been doing this on 3v3 for years now and the only way to counter it is to do the same thing. TT is broken by design, but Riot insists on keeping it around instead of reworking it, or giving us Ascension or Dominion in its place.

the strategy counters itself, the flaw of funneling is massive shutdown. Putting a single player ahead, while one is left behind, then giving that shutdown away, normally ends the game for the boosters.

Elkington VI1 votes

Not on 3v3 it doesn't. Normally the one giving the gold away is a champ like Taric, who functions just fine in low gold environments. The one getting all the gold is generally a carry (Jax, Yi, Yasuo, Graves, etc) and they'll be at least 3 levels above the other team before the 10 minute mark.

It's manageable on SR since you have two more players, but it literally breaks Twisted Treeline, it has no counter. Despite any attempts Riot has made to nerf support/carry comps they still dominate. The map just needs to be reworked or removed.

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