Fiora Buffs (IMO)

Synovyx··1 votes·719 views

Hi.

Just wanted to give my humble opinion on the rework on Fiora.

First off, I love it. It feels much more satisfying than the previous one. The direction Riot has headed with her is phenomenal. Although I do have twoadjustments I would like to see with her.

Increase depth of triggering vitals: I've played a couple games with Fiora already and I feel as though I miss vitals because I'm too close to my opponent. A lot of the time I need to back up and realign in order to trigger it. Increasing the depth so that even though you're closer to them (and still on the correct side) would remove a lot of the dependence on using her lunge to get into position.

Speed of new vitals opening: The animation looks great, but it feels like an eternity waiting for the next vital to pop up during the heat of battle. Increasing the speed of when new vitals come out would make it more rewarding for dancing around your opponent.

Triggering vitals in brush: In its current state, it is required for Fiora to be inside the brush with the opponent in order to trigger vitals. With the narrow space inside a brush, it's difficult to dance around your opponent. Vitals should be triggered even when you cannot see it.

Ult cast range: Having to move in to ult then readjusting to attack vitals is a tad on the annoying side. Increasing the ult range to Fiora's attack range + maximum vital distance to opponent would be optimal.

I'm no theorycrafter, and I have no idea how much damage she does in scenarios outside my own, so I'll leave the technical balances to the others. I don't believe these changes would destroy her, only make her playstyle of popping in and out of danger more satisfying (that 'ting' sound when you hit a vital :D).

5 Comments

Knight SoIaire 2 votes

also THE VITAL VISIBILITY

if you fight ina bush you might not be able to see them and even worse your ultimate vitals are silver ... so dont find it weird when you will go "why the fk my ult isnt active yet there are no more vitals on this guy" just to die and see that there was one left but barely visible

next thing the ult cast range ... that just sucks ... you need to go point blank to press a key and start working

CamedInYourBoi1 votes

this is so true, it's happened to me like three times already. Also, when they are against terrain it goes under and doesn't go over so it hides. granted you can't really hit it too easily like that anyway, but it'd be nice to at least see what is still there.

Synovyx1 votes

I definitely agree, especially the ult cast range. The range should be about the distance of the end of a vital.

I'm going to add these to the original post.

The Sword Saint1 votes

At least if they fixed the 'too close' issue, you could make a case for buying phantom dancer or taking ghost so you could walk into someone to get a vital they are trying to hide on a wall.

SIayton1 votes

Personally I feel like triggering vitals with her ult active should do more than just what the standard passive does. Maybe give her a shield for each one triggered or fully reset Q. Its very difficult for her to apply it in a team fight right now and she's very easy to focus down. She definitely needs SOMETHING.

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