Fiora Buffs (IMO)
Hi.
Just wanted to give my humble opinion on the rework on Fiora.
First off, I love it. It feels much more satisfying than the previous one. The direction Riot has headed with her is phenomenal. Although I do have twoadjustments I would like to see with her.
Increase depth of triggering vitals: I've played a couple games with Fiora already and I feel as though I miss vitals because I'm too close to my opponent. A lot of the time I need to back up and realign in order to trigger it. Increasing the depth so that even though you're closer to them (and still on the correct side) would remove a lot of the dependence on using her lunge to get into position.
Speed of new vitals opening: The animation looks great, but it feels like an eternity waiting for the next vital to pop up during the heat of battle. Increasing the speed of when new vitals come out would make it more rewarding for dancing around your opponent.
Triggering vitals in brush: In its current state, it is required for Fiora to be inside the brush with the opponent in order to trigger vitals. With the narrow space inside a brush, it's difficult to dance around your opponent. Vitals should be triggered even when you cannot see it.
Ult cast range: Having to move in to ult then readjusting to attack vitals is a tad on the annoying side. Increasing the ult range to Fiora's attack range + maximum vital distance to opponent would be optimal.
I'm no theorycrafter, and I have no idea how much damage she does in scenarios outside my own, so I'll leave the technical balances to the others. I don't believe these changes would destroy her, only make her playstyle of popping in and out of danger more satisfying (that 'ting' sound when you hit a vital :D).