Sion W Passive Is A Handicap
Sion
is a great champion, with a good CC kit that makes up for his lacking damage during mid-late game. The truth is, Sion is a team-fighting tank, but the word "tank" becomes a bit questionable for him when he is unable to have enough health to be compared to champs like
or
. The way his W passive works, he gains a 2hp health boost every time he kills a minion, and a 10hp boost if he kills cannon minions, champions or larger jungle monsters. Rito has "balanced" this health gain by giving him less health at level 18. His health is 1784 at lvl 18, which is 286 health less than
. He would have to farm 143 cs to have the same health. The problem with this is that
Sion is a roaming champion that will often use his ult and CC kit to teleport or charge into other lanes, and this means he has less time farming. If Sion farms a lot, he will be as effective as other top lane tanks in the late game, but this sacrifices the support he could have given to other lanes. The other problem is that his kit is perfect for support, but the health passive yet again handicaps him in that position. This means his only viable roles are farm-heavy jungle/top lane. Please Rito, just give Sion more health at level 18 (lets say 2000hp) and remove the health passive entirely. The passive doesn't scale well enough for a player to consider farming solely for this reason, so just get rid of it.
post-30 min. To each their own I guess but Rito is probably not going to remove his scaling health as it would diminish his gameplay options.