I think CC should be made more intuitive

Cpt CrabCakes·2/15/2016, 9:10:42 PM·1 votes·378 views

So right now, there's a lot of "unintuitive" interactions with crowd control, that is, abilities that can still be used when stunned, silenced, etc. The worst offender is a lot of "blink" abilities, which will go off even after being caught in CC. Some channeled abilities such as Darius' Q can also be used even when CC'd. Yasuo ult can be zhonya'd too.

My main problem with this is that as a player you have to memorize which abilities can be used when your champion is CC'd and which can't. I don't feel like that's good, even as an experienced player I find new interactions where an Ezreal E's while cocoon'd or someone uses zhonyas while stunned. I'd like to see crowd control actually stop abilities, and have these "special abilities that can ignore crowd control" be removed or be better explained.

4 Comments

SoundChaosDebug2/15/2016, 9:13:31 PM1 votes

"Creates an impassable terrain" nah son we just hop over the wall

Ralanr2/15/2016, 9:20:15 PM1 votes

Darius Q is not a channel sadly. It may look like a channel, but it isn't. Cause code.