CC should count for mastery and get a tab in the end game stats.

Lestat S46·6/26/2016, 11:51:42 PM·1 votes·538 views

Ive always wondered why there wasnt a "time CC'd" tab in the end game stats.

Playing someone like Leona who can lock down a whole team with a great ult and get 2-4 stuns from Q in a team fight and the small lock down while you E to them several times during. Thats a ton of time the enemy isnt fighting back and giving your team time to kill them. Her help doesnt come from her damage its the time cc'd so why isnt she rewarded for taking the enemies out of the fight for so long.

Mastery and end game stats should take time that you stunned, slowed, rooted, silenced, knocked up, the enemy and give credit where credit is due for your help. Could drop slows and soft CC if they really wanted too but at least count the Hard CC

6 Comments

ÁrYaN6/26/2016, 11:53:15 PM1 votes

I main amumu... Same

4 06/27/2016, 12:05:04 AM1 votes

no.

4 06/27/2016, 12:13:45 AM1 votes

There's a lot more things that riot should be focusing on right now, adding CC at the end of game stats doesn't seem nearly as important as being able to log into the game, or not being able to ban a champion during Ranked because of client issues and being forced to dodge.

If Riot should be working on anything, it should be on game stability, client stability, and nerfing irelia.

4 06/27/2016, 12:14:05 AM1 votes

There's a lot more things that riot should be focusing on right now, adding CC at the end of game stats doesn't seem nearly as important as being able to log into the game, or not being able to ban a champion during Ranked because of client issues and being forced to dodge.

If Riot should be working on anything, it should be on game stability, client stability, and nerfing irelia.