Tenacity Question

Jacques Custeau··2 votes·1,529 views

So I know tenacity works multiplicative and not straight addition, so I want to know what your max tenacity would be from items and runes alone (excluding champs like garen and Irelia). My current setup gives me a maximum of 20% from legend, 35% from unflinching, and 30% from merc treads. Whats my total gonna be? Thanks!

9 Comments

Laughing Fish2 votes

As the wiki explains multiplicative satcking:

When effects stack multiplicatively, the cumulative effect can be calculated by multiplying the effects together. Note that the game interface rounds champion statistics, so what is shown in-game may be slightly different than what is calculated.

It is important to understand that most champion statistics that stack multiplicatively are displayed as the opposite of the actual numbers that are multiplied. For example, 10% damage reduction should instead be understood as 90% damage taken, and 25% damage reduction should instead be understood as 75% damage.

Example: If your champion has armor granting 10% damage reduction and an item granting 10% damage reduction, you multiply the damage factors—0.9 and 0.9—to get 0.81, which means your champion has 19% damage reduction (against physical damage).

It even included this handy chart:

https://i.imgur.com/twwrTN1.png[/img]

So what this means, is that if an item grants 30% tenacity, think of it as 0.7 as 30% tenacity means CC lasts 70% as long. Multiple all effects in this manner to see what your total will be.

Cynosis1 votes

It doesn't matter how much health you have in this new meta or whatever you want to call it, you get caught, you die. even if you have 100 tenacity, doesnt matter. you get stopped, you die.

The Oasis1 votes

Not true! I played Maokai earlier and got caught 1v5 at 45 mins in. It took he enemy Rammus, Malphite, Sion, Nautilus and Leona 27 seconds to kill me! In case you're bad at math, that's FIVE TIMES as many tank items as me!

Cynosis1 votes

LOL you funny bruh

Laughing Fish1 votes

That is not relevant to this discussion. The discussion is a question about how tenacity stacks.

Cynosis1 votes

it is to an extent, im not saying that yes tenacy will reduce a 1.0 down to a .75 with 35%. What i am saying is this, it used to have a purpose, now it really doesn't.

Mysticman892 votes

Just to do the math based on the tenacities in the OP (tenacity is the complement of cc duration):

0.8 x 0.65 x .70=0.364, which means cc is reduced to 36.4% of it's original duration, or an effective tenacity of 63.6% (as opposed to the 85% you'd get from simply adding them).

Note you can get tenacity from a few other sources (cleanse, elixir of iron, steraks when proc'd) if you're really keen on laughing at a morg snare that lasts a fraction of a second instead of all game.

Mordepool1 votes

Fyi the Steraks Proc will Stack additively to Mercury tread

PrismalDawn1 votes

I think back then the cap at tenacity was 45% reduction, but this new patch I have gotten up to 58% with certain masteries and items.

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