TP + Homeguard SHOULD NOT be a thing

ahein··3 votes·513 views

There was mention about this problem in 5.11, specifically in regard to Hecarim. I think the real solution to this problem is to just prevent these two from interacting at all. I know that this has been in the game for a while (since season 3 right?) but wasn't homeguard intended to be a defensive buy or just a way to speed up getting back to lane?

2 Comments

Variks the Loyal1 votes

Considering the very long cooldown of TP, and the other uses for it (Emergency TPing to a fight or dragon, TPing back to lane really quick, so on), I don't think it's bad.

At most, you can get a TP+HG play twice, maybe three times a game.

Kats Pajamas1 votes

{quoted}

Considering the very long cooldown of TP, and the other uses for it (Emergency TPing to a fight or dragon, TPing back to lane really quick, so on), I don't think it's bad.

At most, you can get a TP+HG play twice, maybe three times a game.

then please give back a 'combat teleport' mastery

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