(Idea) Adding strategic diversity through the gates
So I'm assuming everyone has seen the new gates and I thought of an idea to add more options to push in league. The concept is that the new gates would have health and spells and autos alike could take it down (Not sure how collision abilities like Vi's vault breaker would interact with it but that can be discussed below) After the point where you have taken it down it would stay open for a set amount of time and there would either be Guardians or a capture point (could possibly work with just the gates as well if there was some kind of defensive ability) once you cap or defeat either of the options the inhibitors would be open to take (also not sure on how you would be able to choose inhibitors maybe the mid and the inhibitor on the side of the gate you broke through would be both open making you choose between). I don't think you should be able to take the nexus and its towers but I think this should be another option to pressure lanes In order to make this an high risk and high reward, after the gates, Guardians or capture point have been damaged or capped over 25% any death in the area would count grant a certain buff to the defending team. This is just a post to start off discussion I honestly haven't really thought out how it would affect the game much just thought it was a cool idea and I hope to start up a good discussion.