What I'd Like to See Shen Get
After a decent number of
games (about 35k mastery) i'd just like to throw out some ideas for Shen's impending rework. I wouldn't expect all of them to be added but some new toys would be nice for what I see as an overall simplistic champion.
-
Damage for his W Now this might sound strange, but what if his W caused
to counterattack and strike back? Maybe a half base damage strike or percentage damage reflect? -
Q ammo His Q functions like a low CD
, he gets three or four charges that he can expel. This gives him a good burst damage in duel and can help him sustain in team fights where he can not always keep up with his marked target for one reason or the other. Currently he is VERY sluggish without his E to use to move around obstacles or close gaps. -
E causes thornmail like effect This is similar to my idea for his W, if
successfully catches you with his dash, when autoattacking you receive damage equal to a shen AA back, It would be Shen engaging then riposting anything his foe targets him with. -
E provides
Riposte reflect
During taunt effect,
is immune to CC effects. Any he absorbs cause him to strike out and slow surrounding enemies for a brief time. This would let Shen stay close to kite capable champs like a Vayne or Jinx for a few more moments since he can now avoid a condemn or any slows/stuns.
Thanks for reading, I hope these don't seem too out of place. I've just really started liking Shen and would like to keep playing him. I could just see some ways his utility could be improved on the aggressive tanking front.