Irelia - Problems?

xxBlackYoloxx··1 votes·703 views

Opinions on the current "health" (gameplay) for Irelia. She is a fighter that requires snowball to be effective in both split push and teamfight, similar to Jax. While she requires to an extent a high degree of mastery for her to be consistent (like most other champs), one gripe I have against her is the stun duration on e. Her kit packs a lot of damage which is necessary for her snowball (though too much in my opinion, especially with hidden factors like her q on hit ability working with her W to hit twice) and I realise that the 2 second duration is only accessible at rank 5 of the skill which will typically be attained at level 13, but its not that hard to proc requirements and it is up like every 4s. Also you have champs like Ekko whose requirements to proc a lower stun duration spell are much harder than hers. Decided to discuss this in light of her growing popularity in competitive play as well as Worlds upcoming.

Ideas?

4 Comments

CerealBoxOfDoom2 votes

irelia isn't really a fighter

the more accurate term would be melee carry or even assassin but the most accurate term would be to simply say that irelia is irelia.

Irelia was the prototype of all future "melee carries" or melee champs that somehow overcome the weaknesses of the melee champ without crossing certain lines that ruins their identity as a melee champ and thus defeating the purpose. The reason such a thing needed to exist was and is because in any game either melee or ranged tends to be dominant and decide the game, in league that's ranged. But melee can, under the right circumstances, "win" against ranged.

Blahblahblah, long story short irelia is an outdated design and is in many ways toxic WHICH HAS LITTLE IF ANYTHING TO DO WITH BALANCE IN THIS CONTEXT just like most older champion designs. For this reason its typically best to just leave them be.

Also irelia isn't really as feast or famine as you may think. Just that playing her without being way ahead takes a lot more skill

55976771DEL22 votes

Irelia is good champion to rank up, she is easy to play but very very hard to master. BY master i mean to learn to Q perfectly with almost every reset, no mistakes and to be able to carry games. Alone Irelia in team can't carry games in low-mid elo. It's just not possible because it requires a lot of skills. She can carry alone but if you are well experienced like i did in several games but real pain in the asss.

If she goes assassin, she have damage but no escape and no health which is not good, that's why you usually go Trinity>full tank or go one damage item like Botrk for sustain.

She targets adc,squishy targets. It's her main priority. She is able to win any 1v1 duel as long as the player is experienced with it. Even if Nocturne 9/0 comes to Irelia 2/4. Irelia still wins if she have more skills.

You don't want to see old Guinsoo's meta with Irelia, it was horrible to watch that massacre... so believe me she doesn't need nerfs, she is okay champion.

Also there are far more better champions to stack full AD and to carry games.

bunies2 votes

irelia is the epitome of the problem that isthe bruiser class, high burst damage, high sustain damage, built in sustain, can build full tank and still insta gib you, high mobility, and hard cc

there is nothing practical that this champion lacks

Rain NT1 votes

If I were to change anything from Irelia and I'm a Irelia main. Since they already nerf her the last two patch, she atm can be handled if you know HOW TO PLAY HER and how to PLAY AGAINST HER. She has some pretty bad matchup in lane, Darius/Renekton/Trundle. Champion that can beat her in lane Nasus/Wukong/Jax/Riven/Malphite/Jarvan and outscale her or does better than her in teamfights. Or champions that are hard to kill in lane for irelia, like Zac Ekko does okay against her too. Shen can also do okay into her if he builds sunfire fire item and just kite and avoid Irelias W or by activating his W. Tanks does pretty well into Irelia as well because it takes awhile for her to get damage onto them, since HP>flattruedamage. You just have to know her powerspike around mid game and play cautiously, play smart know when to go in and you should have an advantage over her. OH YEAH AND GNAR, gnar can do really well into her if you dont get killed early, the cc lock + perma slwo after frozen mallet can spell death for her.

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