Draven's New Passive Revealed! *Disclaimer Concept*

itschives·2/26/2016, 8:36:02 PM·4 votes·344 views

Passive: Adoration. Draven gains 1 Stack of Adoration per minion or monster kill or caught spinning axe. For every 2 stacks, Draven gains 1 bonus AD ( caps at 500 stacks). On death Draven loses half of his stacks of Adoration. On Champion kill Draven's stacks of Adoration reset to 0 or trigger his 2nd passive if not on cooldown.

Passive: The Glorious Execution. On Champion kill Draven becomes consumed in his glory, for 3 seconds gains double the AD generated by his stacks of Adoration from said Champion kill and gains a constant movement and attack speed buff based on Blood Rush's level. For every Champion killed during this time, the duration of the "Execution" is extended 3 more seconds. After Glorious Execution ends, goes on 180 second cooldown.

Note: This is just an original concept created by myself and I don't mean to get anyone's hopes up for a new passive. I feel like this passive fits Draven's lore much better. If Darius can have a rage mode aka Noxian Might, it is only right his crazy ass brother gets one too. I had this idea based off of Veigar's ability to gain infinite AP but for an AD exclusive champion. It sounds OP but it is very risk/ reward stylistic. He doesn't get infinite AD and it makes Draven more prone to get ganked to reduce his stacks thous his power. I would definitely reduce his Spinning Axe scaling to counter act the very low possibility u will get more than 300 stacks.

Lastly: Feel free to leave comments, ask questions, and UPVOTE THE HELL OUT OF THIS! so riot will see it and then totally ignore ititem 3070

3 Comments

Slythion2/26/2016, 9:17:11 PM1 votes

{quoted}

For every 2 stacks, Draven gains 1 bonus AD ( caps at 500 stacks).

That's up to 250 bonus ad...

Passive: The Glorious Execution. On Champion kill Draven becomes consumed in his glory, for 3 seconds gains double the AD generated by his stacks of Adoration from said Champion kill and gains a constant movement and attack speed buff based on Blood Rush's level.

Make that up to 500 bonus AD.

With now 2 movement speed buffs in his kit, nobody can run. He already has an ad buff with his Q, but extra attack speed would pump him up to almost 1000 dmg per second without even being fed.

It's a cool concept, but sometimes matching the lore would just make him too op. Ex: Draven used to have a bleed affect (same as Darius) but that was insanely OP