Zoe

Starsong Blade··3 votes·245 views

On the subject of the new champ known as Zoe, i do understand she's quite fun, and people love her. but i think that the designer needs to look at it again, because she has so many advantages it's ridiculous, for one, she can flash 3 times in a row if she gets lucky with the dumb summoner spell proc, and mid game, and i said MID game 20-40 minutes, her abilities do 1000 plus damage to a target, that's way too much damage even for a mage. the summoner spell thing i addressed should be limited to 1 for mobility spells and 2 for everything else. and i think her scaling should probably be addressed. many of us out here on the rift would appreciate if Riot would look into this. Thank you.
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6 Comments

Azadethe3 votes

She's already had 7 nerfs and about get 7 more. She only does what you say she does in specialized circumstances, and if you every actually get 3 flashes in one sequence, my hats off to you. Stop judging a champ by an intro video.

She's already below a 50% win rate, and about to drop to 35%.

Just because people like you don't counter build her.

I can solo a full built fed Zoe on a Nami, because I know her mechanics.

Chembaron Yamada3 votes

She doesn't just get nerfs, she gets some compensation buffs as well, to shift some of her power around. I wonder why you didn't mention that.

about to drop to 35%.

Let's wait for the nerfs to hit and how it turns out before. I think your predicted 35% are highly exaggerated.

I can solo a full built fed Zoe on a Nami, because I know her mechanics.

I would like to see video proof of that.

Jamaree1 votes

[{quoted}](name=Starsong Blade,realm=NA,application-id=3ErqAdtq,discussion-id=dqc21RHJ,comment-id=,timestamp=2018-02-20T09:49:27.270+0000)

but i think that the designer needs to look at it again, because she has so many advantages it's ridiculous, for one, she can flash 3 times in a row if she gets lucky with the dumb summoner spell proc

Only if you are incredibly lucky.

and mid game, and i said MID game 20-40 minutes, her abilities do 1000 plus damage to a target, that's way too much damage even for a mage.

Orianna can do like 700 to 5 people at once, what is your point?

the summoner spell thing i addressed should be limited to 1 for mobility spells and 2 for everything else. and i think her scaling should probably be addressed. many of us out here on the rift would appreciate if Riot would look into this. Thank you.
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Only problem I have with Zoe is her CC being too easy to land, beyond that, she is fine and has clear disadvantages to go along with her advantages.

VICKLIUS1 votes

although zoe does need spell thief skin like lux has

Warlord Dienekes1 votes

Perfectly honest I don’t think her damage is really the problem, at least not directly.

Her burst damage is not that different from a different Mages spell rotation or an assassins burst (you know, cuz that’s what it is). However, since all of her damage was placed on 1 ability it opened her up to have a lot of utility and mobility.

That her best utility is tied to a randomized mechanic that also soft prevents her enemy from using a significant part of their load out for fear of it being used back upon them, and you’ll end up with an infuriating champion.

Not necessarily the best, or strongest. But just infuriating.

Dope Solo1 votes

Sure the damage is no different - with the exception of course that its up every handful of seconds. Now smack yourself upside the head. good.

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