How to EASILY make Mordekaiser viable

Mr Miracles··2 votes·350 views

I'm surprised it hasn't been done yet. Morde's biggest weakness is his lack of CC (also lack of mobility). E gave him a movement speed mechanic that when used correctly is actually fairly useful. What he needs is CC. He is the MASTER of Magnetism.

The easiest buff to increase viability, MAKE his E a small vortex knock-up. A mini Darius pull OR Thresh flay. When used skillfully it will disrupt channeling spells and enemy casts. It fits the lore and gives Morde some utility.

3 Comments

Leti the Yeti3 votes

or we could adjust put the magnets he already has in his kit

make it so he can stick his W on enemies but it would just hurt them instead of buffing them he then gains bonus MS walknig toward magnetized enemies the same way he does right now with allies

Mr Miracles2 votes

You mean his W?

I like the mechanic currently, giving Morde 2 DoT spells might be too much. Using W on minions or allies to gap close with the bonus move speed is good.

A small tug CC mechanic on his E would allow Mordekaiser to compete in a dynamic meta. It's not game changing, but if used correctly it would give him the right amount of Crowd Control that one would expect from the Master of Magnetism to deal with his enemies.

HailFire Dragon1 votes

i kinda like the put w on enemy to slow and/or speed you toward them

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