Turrets like in the old times

BadBoyJeffrey··10 votes·633 views

I just want a little bid of the old lol back. When you are in base from enemy the turrets don't shoot. They do like a lazer like in the old times. I never played lol before 2017 but i saw it on yt and i looks better than the balls you also know when it stops shooting if you get a last shot or not. If you are out the turret is can't shoot anymore just stop automatically. Leave you opinions in the pol below.

12 Comments

NoobLearninGame9 votes

Those laser turrets were the new turrets.

korg0234 votes

Please bring back old turrets from season 3-4 it was golden age of league when turrets actually mattered.

Bob the Toastr3 votes

Yas. When the tier 2 turrets had the shields.

Xion The XIV3 votes

What I would like is for Turrets to have laser that does more damage over time. I know there is a game with that, but I kinda forgot where it was from. But say the tower starts out at 20 damage then 25 then 35 and so far to eventually is would be spamming 500-1000 for people tanking. I know towers might be slightly weaker early one, but it would get to the point Nexus Towers would kill Super Minions in about 3-4 seconds depending on time.

Sire Hippington1 votes

...waht? So we are refering to the new turrets that have been kinda reverted just recently as 'in the old times'? Not neccesarily against getting the laser back visually, though the tuneing needs to be way different to what it was, but calling something that was about a year ago 'in the old times' is just wrong...

Fear the Kayn1 votes

I personally didn't like the laser turrets too much. IMO the best way to buff turrets is make their attacks do true damage after taking 2 shots.

Bob the Toastr1 votes

Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes

AuraCreed1 votes

I honestly forgot there were laser turrets at all until you said something. Have an upvote.

buPPDrmXEO1 votes

Towers are fine as is. The only players who care about turrets are the bad trash boosted players through duo Q by players of way superior skill level, so all they can do when getting beat in lane is hug the tower and then complain how they got dived while building cull against a pantheon. Just l2p and stop begging Riot to make this game easier for you.

Paroe1 votes

{quoted}

Towers are fine as is. The only players who care about turrets are the bad trash boosted players through duo Q by players of way superior skill level, so all they can do when getting beat in lane is hug the tower and then complain how they got dived while building cull against a pantheon. Just l2p and stop begging Riot to make this game easier for you.

lol Just... lol.

Turrets are extremely weak and its got a lot to do with damage creep and turrets being nerfed over time. Theres absolutely NO reason why a single wave = turret half dead.

Turrets need to be an ACTUAL deterrent; they need to do damage. It doesnt have to be a lot of damage, we could actually nerf the damage to 100 and increase the attack speed to 2.0, scaling up to 2.5. Turret AD should also scale with time. Like 2 per minute.

buPPDrmXEO1 votes

Maybe, just maybe towers are SUPPOSED to be bad so bad players like you and everyone else supporting "OP towers 1 shotting anyone who dares to touch them while they safely farm under tower PVE style" can't get away with being bad through boring, passive play. Look at the risks laners already encounter by going ham and tower diving, even just pushing ... If anything towers need to be nerfed or hit minions only.

Paroe1 votes

{quoted}

Maybe, just maybe towers are SUPPOSED to be bad so bad players like you and everyone else supporting "OP towers 1 shotting anyone who dares to touch them while they safely farm under tower PVE style" can't get away with being bad through boring, passive play. Look at the risks laners already encounter by going ham and tower diving, even just pushing ... If anything towers need to be nerfed or hit minions only.

Sir. The purpose of the turret in the warcraft-style multiplayer online battle arena format is to provide a relatively safe location to fall back to in the event of losing lane pressure. The turret is meant to help clear threats and deter early and mid dives. In league of legends ANY champion with armor runes or a shield can dive effectively; turrets dont actually do much damage. This lack of deterring threat creates a situation in which a dive is ALWAYS a valid option and losing lane pressure means your turret loses 25-50% of its HP. It creates an un-fun snowball that any early lane bully can and will capitalize on.

The way you fix this problem is to make turrets do one of two things; Actually hurt divers (increased damage to champions) Attack faster (increased minion clear) Either of these options will fix the problem by increasing the raw threat of the tower to potential dives or make losing lane pressure much less of a massive snowball.

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