My Thoughts On Runes
League of Legends is a very competitive game, and very fun at the same time. Unfortunately, having runes costing as much IP as they do, does not max out the competitiveness, and joy of the game. The reason is, to be able to play competitively(ranked) you NEED to have the correct runes. So, if a new player wanted to start to play competitively, first they would need the minimum champion pool of 16. Which, if you don't have time to play more than 3 games a day, will take a long time. Then, you need the runes which cost 1050-2050 IP each x 6, because you must have ap and ad runes to be able to try out new champions. Also, I am not including an additional support rune page and glyph/seals/marks. So, assuming someone bought all the 450/1350 champs and only a full ad page it would take forever for a casual player to play the game competitively. Overall, there needs to be a decrease in rune costs or even make them free to play any champion how you feel fit, to make the game more competitive and fun :).