Nerfing Thoughts
Hello there community, I have seen a lot of people complain about tanks damage and the new warwick.
Btw I'm just saying what's in my mind, neither am I in high elo, also I'm not great at balancing so please dont go bursting out on me.
Let's talk about with Warwick, shall we?
First of all, his passive, he heals for the same damage he deals below 50%, and if below 25% he heals by triple,
I think below 25% he should heal for half of it as a bonus, as in if you heal for 30 if your health is below 50%, you will heal for 45 if you were below 25% hp, it's kind of unkillable, cuz minutes ago b4 this I just got killed by a warwick who had 100 hp and I was at 75% or so.
So, here about the passive damage, I think they should tune it down a bit, I mean by lvl 18 if he has 44 magic damage per hit with an attack speed of 1.5 he can easily fuck an adc or armor tanks within a little time and with a lot of tankiness, I think it should be tuned down a little bit, something like 35 (I REPEAT, I'M NOT REALLY GOOD AT BALANCING).
Now his Q, what really bothers me the most, how his Q's cooldown is 6 seconds even at lvl 1, like seriously, you can do an ability that deals 120% of your ad + 90% of your ap + 6%-10% of your target's maximum health every 6 seconds? like seriously?
I think the problems with tanks this meta, is they have health related damaging abilties like Maokai's click and point CC and maximum health based ability, it's so stupid of riot to do so, they should mostly tune down the health's ratio and 10% or 20% of the ad ratio (not good at balancing, so help me out guys).
Ok, now about his W, it's cooldown is pretty awesome, I'm surprised rito really did that
but the ability itself is just cancer.
First of all, it's passive is just stupid and it leaves no room for outplays against him, he gains 50% if his target is below 50% hp, other than also 50% bonus movement speed towards them aaaaaand they are globally shown to his team, so if you have an ezreal, there is no need to predict, you can just look at the map and see where the "below 50% hp" enemy is heading, RIP! About the active, I didn't really understand it.
His E is like "I'm tanky, but I'm even more tanky now", 35%-55% damage reduction? seriously rito? 20% with red smite plus this ability is already annoying, but also he can keep on the damage reduction for 2.5 SECONDS!!! That's busted :) RIP ADC mains (including me).
About his ult, yeah nothing much, just a little bit of base damage redcution will do nicely, cuz tanks problems are high base dmg (exactly how they fucked Ekko) and health based damage (how they stopped the Shen picks in LCS).