Riot dont CHANGE the smite buffs --_-

DaGreenBaws·10/15/2016, 12:12:16 PM·42 votes·1,249 views

Why would u wana change it for some random plants league of legends is a skill game and u are gonna remove the skill and go for the random plants???

I think the jungle right now is as perfect as it can be as a jungle main.

So pleas dont change the smite buffs

13 Comments

Lord Desert10/15/2016, 12:19:59 PM12 votes

I personly think there is even room for improvement in our current jungle, for even better stratigic decision makeing! Scuttles zone duration will be doubled or x1.5 if smited, and the krugs buff reveals monster for 3 sec if they get hit by an ability.

But yeah they should not remove them and replace it with hp back on every camp! would be a huge downgrade!

Xela Syab10/15/2016, 6:52:10 PM8 votes

most junglers just smite raptors and wolves for vision or the other camps for clearing.

MonkeyMadness10/15/2016, 8:14:48 PM5 votes

I thought the jungle was perfect last season, but w/e, keep fucking with your game riot...

Arakadia10/15/2016, 5:50:59 PM5 votes

I love Smite Bufs, they make decision making and I luv the idea.

Dengeden10/15/2016, 9:30:49 PM3 votes

You always smite the same things during certain points in the game. That's not very skillful and misses the mark.

Furthermore, adapting to circumstances that aren't foreseeable before the game starts can be skillful.

Bladerunner777710/15/2016, 7:22:34 PM3 votes

"clearing jungle takes skill" lul

anyone can look up a jungling guide and memorize the most optimal paths and call themselves a "jungle main", nobody figured it out themselves.

Kharn Skyshatter10/16/2016, 3:01:00 PM2 votes

Bet you Cait's traps will pull you out of the air while you try to fly at her with Blast trap.

Kubox10/16/2016, 5:08:19 AM1 votes

I don't honestly know why they're removing it.

They keep going on and on about how impactful decisions are important to the game, then remove smite buffs because they don't like how the jungler has to choose what he wants to smite between say, grump, enemy adc and the post-fight dragon. They removed the choice so that the jungler never needs to choose.

RisenDarkKnight10/16/2016, 7:46:10 AM1 votes

I do think the smite buffs are needless complexity, though their removal will require a lot of balance changes (a lot of junglers depended on krug smite for their first clear).

But the plants right now are kind of dumb. The "blast cone" plant (ziggs W) is going to be barely used, as it only will really be used by ranged champions when there happens to be an enemy in the exact spot where the blast cone plant is. That will probably be rare because most fights happen in the lanes or by dragon/baron, not in the jungle.

The fruit/healing plant will just nerf poke/sustain champions and buff low sustain champs with a weak laning phase.

The vision plant just seems like a way to screw over a team with a lead by making dragon/baron be easier to steal.

I think replacing smite buffs is not a terrible idea, but the three plants they are debuting seem pretty awful

Also, IDK why they are nerfing the cooldown of smite again, I remember when smite had a 40 second cooldown and that wasn't OP.

SanKakU10/16/2016, 12:45:54 PM1 votes

I don't get why we can't have Smite buffs and the Plants.

fisox10/16/2016, 2:44:36 PM1 votes

pre-season shit... just accept it, they will fix it anyways at the end of the season for some reason