Diana Nerfs

dead ass game··2 votes·1,092 views

Diana felt really good after the q cast got changed. (I wouldnt even call this a buff, just like rito said it was a QoL adjustment.) It felt nice especially after the removal the the R Q combo. Her q being changed made it feel like Diana was a viable champion again. Not only was it removed, it was removed without saying anything mid patch. If that wasnt enough after this patch her nerfs make her disgusting to play in game. She was already mana hungry to begin with, and her q was really the only thing keeping her playable. She loses almost any lane matchup if null magic is bought early game and cant even be played in the jungle anymore with current metas. I think that Dianas Q needs to be reverted and sped back up at least a LITTLE bit. Shes unplayable as it is.

3 Comments

Geck1 votes

Agreed, she actually became a fun pick to play after the previous q speed increase, but now she feels sluggish and almost unplayable unless the opposition laner ints or JG camps mid. Even if that's the case, if it leads to late game she becomes redundant aside from deleting a squish sup or adc.

Changing 30 champions in one patch seems a bit overkill, almost like they were throwing them away to focus on TFT which honestly wouldn't surprise me these days.

Doctor Takì1 votes

I use to have to a positive win rate on diana before this patch and after the q buff speed past 30 days. climb the depths of g4 to g1 in a week or 2 where I actually tried. NOW since the nerfs hit the Q R etc; combo sucks. because somehow my Q missed more often thanever. demoted back to g2 cause Diana cant do anything but get one kill. if u miss ur q while press R, u just die cause ur R is on cd. and u don't have the damage to finish them off :( Missing 1 skill shouldnt mean death or total uselessness LOL. change back Q to be reliable to hit reee

Tight EyeZ7101 votes

The nerf on Q speed in addition to the increase mana on her W after level 2 makes it difficult to sustain imo

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