ARAM and Tanks

Yung Boozie··5 votes·1,293 views

Probably a recurring discussion. However, the imbalance of having multiple tanks on a team versus a team with maybe 1 tank is too big. The game isn't won or lost based on skill anymore. It's literally waiting until 10 - 15 minutes in, and then an Alistar / Malphite / Tahm Kench combo for example just turretdives you to infinity.

What ends up happening is that the non-tank team has more kills, twice the overall damage. But the tank-team still wins though. It's really taking the fun out of ARAM to be honest.

6 Comments

Ralanr4 votes

ARAM isn't actually balanced.

Penns3 votes

Meanwhile an aram I played yesterday ended at minute 7 because the enemy team got https://i.gyazo.com/4dffe149c25091851c01aa08a6b0bf20.png lel

bàn1 votes

Classic

bàn2 votes

How to fix aram:

  1. Remove Mark
  2. Enable all champs
  3. 1 Reroll per game
  4. Remove 40% CDR off summoner spells
Critmaster Garen1 votes

i dont know why they fucking added redemption to that mode. as if supports arent already strong enough on arams.

there is always that one guy on the enemy team who buys that dumb item and forces your own team to get one too or lose.

and the shorter flash cooldown is just as dumb. you cant make a play on the enemy team without all of the ranged poke bots flashing away every single time, because its up so fast and they never have to spend it otherwise.

since that last patch and the shorter summoner spells, im not having nearly as much fun in that mode like i used to. mainly because ranged pok comps combined with supports are overwhelming again.

the only aram i remember being fun recently was when both teams only rolled melee champions, which made the game a nonstop brawl from start to finish instead of 2 teams just trying to outpoke each other without commiting to fights. not only that, but it was probably one of the closest arams ive played so far. you could tell from the general vibe in all chat, that both teams were having more fun than usual.

tr1ckyf1sh1 votes

I have more trouble with being on the bad end of every match being poke comp vs 0 poke. I understand that the champs chosen are random, but I really wish they would at least make an attempt to help balance it. Whether that is adding more rerolls or updating the selection program to make sure certain criteria are met I don't know, but lately I just really have not had any fun playing ARAM.

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