Anyone remember the 1-30 grind? its much worse now....

MikeHawkTweets··7 votes·667 views

So i Recently spent ~1month leveling an account from 1-30 without boosts playing approx 6hrs EVERYDAY, I finally reach lvl 30 and want to hit ranked, come to find out...I CANT PLay Ranked without OWNING 20 Champions! ok Well Surely i can buy 20 champions since i saved all of my ip and only have 2 rune pages , both with FULL level 2 runes that cost 1ip each. So i spend all my IP on the cheapest champs and only get 16champs+1 from hextech. So what im saying is i play for 1month of HARD WORK in the community of all the banned players with toxic levels over 9000 everygame and still cant play ranked and have to keep grinding normals for more ip! something is wrong here. Please dont force us to spend money on champions just to play ranked when we hit 30! so i would like to offer a few SUGGESTIONS for you riot so you dont look like money hungry d-bags and your community actually feels like grinding 1-30 was worth it!

1.Increase the IP you earn from normals so by the time u reach lvl 30 YOU CAN PLAY RANKED IF U BUY THE CHEAPEST CHAMPS.

2.Lower the XP REQUIRED to reach 30 So we dont have to grind for a month 6+hrs a day to hit 30 and still can't play ranked.

3.INCLUDE THE FREE ROTATION CHAMPS IN THE 20 CHAMPIONS REQUIRED FOR RANKED!

4.Stop being so GREEDY FOR MONEY!

PLEASE RIOT! Please Community! Please support this IDEA if u remember what the 1-30 grind was like! now when you reach 30 you still cant play ranked for a good amount of time!

TLDR: Riot trying to force us f2p players to purchase champions just to play ranked when you reach lvl 30, if u dont want to grind for longer then 1 month ~6hrs everyday.

14 Comments

Hyperiön3 votes

If they are new to the game. They don't belong in ranked in the first place.

Leveling to level 30 was pretty much cut in half compared to what it is was back in s3/4/5. So I don't know what took you so long. i got a new account to level 30 in a week and half.

I also only had to play like 20 games once i got that account to 30 to play ranked on it.

Rito doesn't want new players jumping right into ranked. neither do most other players.

King of TroIIs3 votes

I think the point here is you're not supposed to go from level 1-30 and immediately enter Ranked. You're not good enough to play Ranked by the time you go from level 1-30 and thus should be grinding normals until you're win/loss ratio is at least 55-70%, you understand the meta, you build your champ properly, you know how to rotate, CS, take objectives and not zone out on team deathmatch. Ranked should be locked until you are xp level 5 on 10 champions imo.

Rewt1 votes

I agree with you until the last point. The level 5 on 10 champs is pretty stupid. I hate it when games put arbitrary restrictions on people like that. HoTS for example. You not only have to OWN 15 characters. you need M5 on 15 characters. Thats something like 300 Hours of playing to achieve. Its ridiculous.

To get M5 on a champ with a 50% winrate it takes about 33 games. So you are saying that someone should have to play at least 330 Hours before they can play ranked? and with a 30% winrate which is more common among low level players it will take them roughly 45 games. Which comes out to 450 hours just to be able to play ranked. Mastery restrictions to play ranked are just stupid and should NOT be implemented. Hell. I dont even have Mastery 5 on 10 champs. I have a shit ton of Mastery 4. 3 master 5 and 4 mastery 6. I have 1300 hours in this game and i wouldnt be able to play ranked with this system in place.

Having to grind up 20 characters and taking the time to do it is enough time. It is why bronze exists. to give players who arent very good a place to improve.

Fkin Trash Kids1 votes

wtf logic is that? i guess nobody should ever play ranked then, your very stupid man. You get macthed with ppl from bronze to challenger in normals, so your 55-70% winrate logic is fuckin dumb man considering challenger is such a small percentage of the ranked population.

Escheton2 votes

Also, isn't the 1-30 grind part of the reason people keep playing? They feel invested because it took so much effort just to get the game going at a decent level. Most players are hooked.

Unlikely it is going to be made easier.

The Chain Warder1 votes

I mostly agree with the first point you made. The amount of IP you earn per game feels outdated. It's been the same amount for a long time (right? Correct me if I'm wrong), but the number of champions in the game has been and will be increasing.

Another idea is that they could make it so that champion prices go down more quickly. It seems to take way too long for a champion's price to get lower. I can't remember how often that happens off the top of my head, but I don't see why a champion's price should go unchanged for years.

Erockandroll2 votes

[{quoted}](name=The Chain Warder,realm=NA,application-id=3ErqAdtq,discussion-id=d3r2RZkO,comment-id=0001,timestamp=2017-08-17T20:13:53.881+0000)

Another idea is that they could make it so that champion prices go down more quickly. It seems to take way too long for a champion's price to get lower. I can't remember how often that happens off the top of my head, but I don't see why a champion's price should go unchanged for years.

The policy is that every new champion that get's released. The oldest champion in the 6300 IP range get's it's price reduced. But only after every 3 releases does a champion from the 4800 ip or lower range, get a reduction. And in that case, the champ in question is determined manually depending on the champion's age, and ease of use.

So as a result, Champion prices have been pooling in the 4800 IP range. Though something tells me that Riot is waiting to get more data about how Hexcrafting, (And more recently missions) has added to the champion acquisition game. (Since I don't smurf, I have no Idea how Riot presents Hexcrafting to new players.)

The Chain Warder1 votes

Ah yes, thanks for the info.

UnboundHades1 votes

I don't think u understand riot doesn't have to cater to smurfs if the path to level 30 was faster than newer players would be more fucked than they are now because u want to get to.have multiple accounts without any effort

Elwynn ƒ1 votes

ive only been playing since yesterday ad I'm already level 9 O.o

Lauchmelder1 votes

XP requirement increases exponentially.

Also worth mentioning is how Riot reduced the XP requirement to hit lvl 30 a season ago. They literally halved it.

Escheton1 votes

Just play 1/day forever. And you get some nice bonus IP.

SuperCosmicHobo1 votes

Reason why it's 20 champs = Earn them to prove your skills that you can make it into rank. The majority of the low-cost ip champs are strong and highly played in rank. The reason why grinding is kinda long for 20 champs is because it's kinda to make sure you know to lane properly with consistent learning curves in each game. You could say you want to play rank but, 20 champs is what it takes to actually start learning the fundamentals of which champ works in a certain situation. Learning counter picks and etc. But if a lot of folks are smurfing then, v.v I guess it's just more work to earn a secondary account.

SwiftKitten881 votes

i do ot think they should include free champsions in those required for ranked... but i ALSO dont think it should REQIURE you to have 20 champsions..

yes i understand the rreason WHY its done... becuase it means it is impossiable for all your champs to be picked or banned.

but honestly... if ne1 wants to do the math of the chances of that.. you can find that that is effectivly impossible to have happen

i said the game should require you to own idk... 5-8 or so champsions, but also REQUIRE lvl 3 mastery to show you have at least PLAYED them before so u at least have some understand of how thier skills work

and then if they ALL are picked and banned.. your get a forced dodge.

its not like its EVER going to happen anyways.

and i would MUCH rather have somone on my team be forced to dodge than have them pick a champsion they don't know how to play.

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