Can The RIOT Dev Gods Please Make ARURF Permanent??

Senor Adventure·4/5/2019, 8:27:01 AM·2 votes·1,658 views

Once upon a time... eons ago, I used to play Summoner's Rift and solo queued for a bit until it got too intense and draining and difficult... and games lasted too long too...

Then I discovered ARAM and I stopped playing Summoner's Rift...

For awhile it satiated my thirst for gaming....

But then I played ARURF this year and OH MY GOD...

And now that ARURF is gone T.T......

I went back to ARAM and I CAN'T T.T

PLIS RIOT BRING ARURF BACK PERMANENTLY T.T T.T T.T T.T

I just want to ARURF T.T

PLIS <3

11 Comments

WastingSun4/5/2019, 8:47:20 AM2 votes

If they did then no one would play the real game. Even they have said that themselves. Kinda says something about the game doesn't it?[sg-lulu]

MordridtheBlack4/5/2019, 11:47:26 AM2 votes

Why do we keep getting different versions of URF mode instead of regular URF? A URF launched a long time ago, way before we ever started doing RGM. It was basically a crazy April Fool’s gag that ended up becoming hugely popular. Given how popular it is, lots of players want to know why we don’t bring back regular URF more often. There’s one reason that we haven’t really talked about before now: URF makes some people stop playing League. Every time we ran regular URF, we’d see a huge spike of games being played, and then the numbers actually dropped back down to a level that’s lower than it was just before we ran URF. It’s normal for new players to join League and for some longtime players to leave—this happens all the time. But when we turned on regular URF, it was different. In NA, for example, whenever we ran URF we’d usually see over twice as many longtime players leave the game compared to what we would’ve normally expected. In other words, some people binged on URF, and then suddenly stopped playing League. And the size of the dropoff indicates that it’s not just people coming back for URF and then leaving afterwards. Despite spending a lot of time investigating the reasons, we aren’t actually sure whether URF causes some sort of “hangover” effect or if it makes regular games feel slow by comparison—maybe it’s because URF feels like playing League with cheats turned on. Regardless, after we turn on URF, total games played go down, as do overall game hours. And they don’t recover for a long time, if ever. We’ve been trying to wrap our heads around a way to solve this problem for a while, and that’s one of the biggest reasons you see us experimenting with variations on the mode like ARURF and Snow Battle ARURF. Although these modes still suffer a bit from the “binge-then-churn” effect that regular URF has, it’s not nearly as bad (probably because you’re not seeing the same OP champs every game). URF causes some people to stop playing League, but a lot of you really love it. So instead of killing URF altogether, we’re just gonna keep experimenting to find some healthier version of the mode. Tell us your thoughts about Snow Battle ARURF—we’ll listen and apply what we learn to ARURF’s next appearance.

The Ecdysiast4/5/2019, 8:34:55 AM1 votes

Hell no. If anything, make a thread asking that they bring back the REAL URF. Not this all-random bullshit.

CyberKore2/19/2020, 5:05:33 PM1 votes

I personally don't play LOL much, coz i find it very boring and a game last for too long. (other than being a very toxic community). I come back playing instead when ARURF is on, faster, more fun. I think what you say makes no sense, just leave it as pickable mode, and people will be free to decide what to play.

I will not open lol again untill the mode is back, just point of views.