what if riot made daily challenges
the daily challenges would just give some extra ip and if you do them for a week straight you get a hextech chest
the daily challenges would just give some extra ip and if you do them for a week straight you get a hextech chest
I've played Lost Saga and after awhile I started hating the concept of daily things. As I got older I had less time to play my favourite game at the time and it felt like I missed out on so much shit just for missing a day which sucks ass. It started feeling like a damn chore to do those daily things.
I am against daily things like these. I'm fine with daily things like some bonus IP or some bonus XP such as with the first win of the day. Losing out on major things like a chest tho?
[sg-ahri-3]
I've played Lost Saga and after awhile I started hating the concept of daily things. As I got older I had less time to play my favourite game at the time and it felt like I missed out on so much shit just for missing a day which sucks ass.
I am against daily things like these. I'm fine with daily things like some bonus IP or some bonus XP such as with the first win of the day. Losing out on major things like a chest tho?
[sg-ahri-3]
you could also get a chest from getting an s it would just be a nice thing to work toward everyday give me a reason to play everyday
Bruh you don't wanna play erry'day trust me @-@ Like it's nice but you get tilted AF sometimes, especially with this early game meta.
Also even if you're only playing one game a day it's like damn. I'm doing this every single day it's like brushing my teeth what the hell am I doing? I am just against daily missions to incentivize players to play the game because I can't see a way to make it not feel like a chore and not make a player feel bad for missing a day.
Because think about it. You can make a hard, engaging, long, mission daily right? That gets players to do the mission and it won't feel like a chore because you made it interesting. However you gotta increase the reward because the mission is challenging and you want the reward to feel good. Now if you miss that day you feel like shit because you missing the reward!
So I don't see daily missions working out. Only simple ones like First Win of the Day bonus IP/XP.
Good idea / question tho. I've had these feelings about daily missions for awhile but have never voiced them to anyone <3
Bruh you don't wanna play erry'day trust me @-@ Like it's nice but you get tilted AF sometimes, especially with this early game meta.
Also even if you're only playing one game a day it's like damn. I'm doing this every single day it's like brushing my teeth what the hell am I doing? I am just against daily missions to incentivize players to play the game because I can't see a way to make it not feel like a chore and not make a player feel bad for missing a day.
Because think about it. You can make a hard, engaging, long, mission daily right? That gets players to do the mission and it won't feel like a chore because you made it interesting. However you gotta increase the reward because the mission is challenging and you want the reward to feel good. Now if you miss that day you feel like shit because you missing the reward!
So I don't see daily missions working out. Only simple ones like First Win of the Day bonus IP/XP.
Good idea / question tho. I've had these feelings about daily missions for awhile but have never voiced them to anyone <3
eh i can see your side i just dont see what people are missing out on if its a box a week you can get them by getting an s
=\ they are...
It is replacing first win of the day. It will give a lot of XP (since IP is going away). It will often take more than one game. You level up and get a capsule.
=\ and at higher levels, it will take 15 days of just daily to level up... to get one capsule... to pull a champ shard.... that you have to disenchant for any BE to purchase a champ....
=\ they are...
It is replacing first win of the day. It will give a lot of XP (since IP is going away). It will often take more than one game. You level up and get a capsule.
=\ and at higher levels, it will take 15 days of just daily to level up... to get one capsule... to pull a champ shard.... that you have to disenchant for any BE to purchase a champ....
well this is interesting i havent heard anything about that yet i guess its kinda cool
well this is interesting i havent heard anything about that yet i guess its kinda cool
you are kidding right?
I don't want anything more than FWOTD.
Daily missions more complicated and valuable than that drive me to detest games, quit them, and then do everything I can to convince everyone around me to also drop them.