Kled ult modification needed?

Agrakonis··1 votes·369 views

Recently been playing a decent amount of Kled and he is so fun! The biggest problem I have with his kit though, is that you cannot cancel his ult or maneuver in it whatsoever. I think a welcome change to his ult would be a much reduced CD if you cancel it or do not hit an enemy champ. Playing against Kled I've found it very easy to predict where he will be ulting around and simply move out of that area. It's frustrating when you get near zero benefit (save maybe the ability to move somewhere quickly) off his ult when it doesn't land and it still has max CD. Could possibly add a longer jump range at the end of the ult to make it easier to land. Wouldn't mind a reduced impact damage as a tradeoff for more possibility for use.

Thoughts?

3 Comments

Enderspider1 votes

nah the whole gimmick of his ult is like rushing in head first with no way out other than killing everything. I do like that change for reducing his cooldown when his ult doesnt connect though

Chembaron Yamada1 votes

Since it is giving your whole team a really big MS buff and has long range, I don't see them giving a CD refund in these cases.

It would encourage using that spell for fast map rotations with your team instead of an engage, which is not what the skill is supposed to do.

Enderspider1 votes

oh yea forgot about the movespeed on his ult

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