Riot: Fiddle needs attention... SO WE NERFED HIM

Crono451·4/19/2016, 10:54:26 PM·1 votes·346 views

I understand what was the thought behind fiddle's new passive, but I think they completely missed the mark on his new passive. My guess is the thoughts behind this change where finding a way for Fiddlesticks to catch people with a fear after a drain, or after standing in a bust and more so to get fiddlesticks in range after casting crowstorm. These seem like good ideas but in reality this new passive hurts fiddle a lot more than you may think. Fiddlesticks current form of dread lowers resistances by 10 after casting an ability on an enemy. This is often seen as problematic because early on that 10 lower magic resistance doesn't help fiddle in the jungle and late game doesn't offer much to his team. where this current passive has it's advantage is in lane, as either support or mid(rare). Again though as a game progresses this passive falls off greatly. Overall this passive helps Fiddle's overall damage output which is pretty poor to begin with. This new passive once again has little to no use in the jungle while also lacking the early power the current passive has. In late game this new passive is useless because a fiddle will have the tools to help crowstorm engage(flash, Frostqueens, rylais, new ap dash item) Riot has effectively found a way to nerf Fiddlesticks once again, while thinking they were helping him (the story of Fiddle). I'm not sure what his passive should be exactly, but i believe it needs to fit his theme of fear. perhaps a passive that grants an additional shorter .5 second fear after a certain amount of abilities cast. imagine casting 4 abilities and the 5th grants that ability a fear, now imagine that ability is crowstorm. You have now given the engage to fiddle that is meaningful but not reliable, useful in the jungle, helpful in ganks and 1v1 situations, while preserving his Q fear as a more reliable longer lasting form of CC.

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