win/lose ranking LP should depend on individual performance

soilwall··2 votes·902 views

If you play well, even your team lose you should lose much less LP than others. For example, you get S, you should only lose 3 LP. It's not easy to correctly evaluation each one's performance, but at least the best and worst in a game should be treated differently.

6 Comments

boulhyalmoujahid2 votes

Nice you want people to afk farm and try to pick up some free kills unstead of trying to win the game

soilwall1 votes

RIOT should decrease the value of farm and honor damage in the performance evaluation system.

Ok sure but why1 votes

Yet having no cs and dying a lot in unwinnable teamfights is the way to win

Blynx2 votes

Hardstuck.

SmashinBob1 votes

They should make a 1v1 game mode really, if you want individual performance. Otherwise it doesnt work, tanks and supports often can sacrifice for carries to get them fed.

Ok sure but why1 votes

I wish

If I personally do shit in a match, I wouldn't mind losing like 23+ LP for it, because I know the fact that I would lose much less in other games would bring warmth to my heart

Also, if this was a thing, people that are genuinely good players wouldn't be mentally forced to match extravagant plays/throws out of sheer desperation when their teams start weighing them down, meaning games would be more well-thought out and less rushed

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