Ashe Rework/Buff Ideas (Rito pls)

Eddy Pasterino··3 votes·467 views

I've been thinking of some ways to make Ashe a more viable pick. She is no longer seen in professional or ranked play. Ashe has always been a classic champion in League and deserves some love imo.

In my opinion, Ashe's biggest problem is her low mid to late game damage. Her lack of escapes has always been a core aspect of the champion since she has so much utility in her kit.

  • Here are my ideas:

New Passive - Focus: [Passive] Ashe's basic attacks and abilities ignore 3/5/10/15% enemy armor.

(Beyond this point, unmentioned details remain the same)

New W Ability - Volley: This ability can critically strike the first enemy champion hit, dealing additional physical damage equal to 40% AD.

New R Ability- Enchanted Crystal Arrow: Now deals physical damage equal to 250/425/600 + 100% AD. Splash damage is equal to 125/212.5/300 + 40% AD physical damage.

**Champion Stats- ** Base movement speed increased from 325 to 330.

Let me know what you think about what I'm suggesting. I'd really like to see Ashe played again :)

2 Comments

Lstrike2 votes

Making Volley hit champions behind minions allows for no counterplay since Volley has huge range.. Removing ECA stun and giving it flat damage removes Ashe's niche.. She just becomes a Graves with less defense and a reliable slow..

SnowFall1 votes

Make Focus crits champions only Fix Volley not hitting/hitting champions behind minions Volley applies debuff mark for 5 seconds, Ashe is not slowed while she attacks marked targets with Frost shot Make Frost shot cost no mana but slows Ashe too Make Hawkshot accumulate gold bonus over time (spirit jungle item mechanics) Make Hawkshot to fly to the targeted area with reduced vision, but stay at that area for 5 seconds with full vision Make ECA slow enemies near it while it flies, even if it misses

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