Why is healing reduced on ARAM but Jayce, Xerath, AP Kog, etc do full damage?
Doesnt seem to make sense. If a champion's roll is to heal, let them heal. If their roll is to poke, let them poke. But don't deprive a champion of their ability because it just makes the game weird. I think that reducing healing was not useful after all.
have terrible heals that cost more mana than they heal in HP