Kennen rework suggestion
I'm a big fan of the little rat, but I also think his mechanics are a little outdated as the game evolved. So I put my brainstorm here:
passive - every stun now last for 0.7, but no more diminishing.
Q - now procs on-hit items.
w - can now set off a chain reaction on a maximum of two lines, but the secondary lines has half the range.
e - suggestion 1 - duration increased to 3 seconds and kennen can auto-attack. it also gives him some tenacity. e - suggestion 2 - duration increased to 3 seconds and kennen can auto-attack. it also eliminates casting animation .
r - now priorize closest enemies.
result = a lot more fun plays and less ult dependence.