Umm wtf with the S requirements
So im talking about these two games specifically first one gets an S where i lost, but the one i win i do way better only A+, so wtf??
So im talking about these two games specifically first one gets an S where i lost, but the one i win i do way better only A+, so wtf??
CS too low, and 6 deaths is too many, S games usually: High CS Very low deaths (1-3 usually) Kills are ok but not make or break (I've had S+ going 7/0/3) Lot of wards placed Lot of objectives taken
I know there are cases where this doesn't apply but this is what i found to guarantee S (I got level 7 rek'sai in under a day by getting consistent S/S+)
I think Towers and Jungle Monsters play in as well, I played a game last weekend and we had some one AFK from the start. The other team was clearly going to win, but they didn't push to finish they even ran past the turrets and crowded the platform trying to wrack up more kills.
was so fed from beating up the poor JG in top lane she could have gotten a Penta and then cleared the remaining turrets & inhibitors solo. Instead she waited in the JG until we tried to push and would pick us off, until we finally had to forfeited
In the comments afterwards she complained about not getting a S. I think the Criteria is that you are rewarded for doing what is necessary to win (even if that is not the final result). Otherwise you could guarantee a S rank just by avoiding combat until you can pick off you opponents weakest champ.